Some buildings down South are not rendered: https://tinyvalencia.com/?lat=39.355397&lng=-0.322415&zoom=1...
And the Albufera has some weird edges, seems like artifacts from satellite imagery?.
netzvieh 9 minutes ago
Some buildings down South are not rendered: https://tinyvalencia.com/?lat=39.355397&lng=-0.322415&zoom=1...
And the Albufera has some weird edges, seems like artifacts from satellite imagery?.
NikolaNovak 2 hours ago
2. I read the info, but I'm incredibly curious for more detail about the pipeline, in particular how much manual work was done, and can this be generalized to other locations? :)
vunderba 4 hours ago
Nice work. The developer of Isometric NYC did something similar - creating a fine-tune of the Qwen Image Edit model. I'd be curious to hear more detail about the image model you used. (the base checkpoint, LoRAs, etc).
akfanta 5 hours ago
leugim 5 hours ago
lausobo 4 hours ago
OP great work, I love it.
darkwater 4 hours ago
matallo 3 hours ago
Congrats on the launch! I was so excited when I saw this post.
paulbjensen 27 minutes ago
nico 3 hours ago
And make it actually playable? Or let me know if you’d like to collaborate, it’d be a fun project
zahlman 2 hours ago
villosil 2 hours ago
Michael_Houben 4 hours ago
jnmandal 5 hours ago
vunderba 4 hours ago
FLeXMurphy 4 hours ago
[Proceeds to generate a whole bunch of same-old-shit with LLMs.]
I guess the conclusion is that creativity is dead.
larodi 4 hours ago
First, it has very little in common with the process of creation of actual pixelart imagery, as all here on the map is blurred, no pixels are clearly distinguishable.
Second of all, pixelart is something ppl intent-fully create one layer at a time, very often - one pixel a time. Is akin to as embroidery (which pixelart very much resembles), and embroidery is not the same as textile produced by a Jacquard Loom. And the whole point of embroidery is to do it like this in order to achieve the result, not that you cannot do whatever you want with machine textile, and not that we don't wear it daily, because it was programmed and done by machine.
Present map is perhaps the third similar attempt at something... which has its value, but should be regarded the same as perhaps taking Pink Floyd's lyrics and progressions recreated in Suno... or rather training a model to play like Pink Floyd and then call a diffusion product psychedelic rock.
As s.o. who is both super-fan of pixel-art (such as https://x.com/84Aleha/status/2038268570094723313, though I can take isometric stuff also, that is fine), and diffusion imagery (I actually did some poster designs with it, not many), I feel the need to express my disagreement and overall confusion reg if this is an actual pixelart. To me - it is not,.
ericmay 4 hours ago
adwn 2 hours ago
This kind of gate-keeping is getting so tiresome…
nekooooo 23 minutes ago
torcete 2 hours ago
dn3500 5 hours ago
franciscop 5 hours ago
green-frog-445 3 hours ago
mapcars 5 hours ago
stagas 4 hours ago
petargyurov an hour ago
First thing I did was zoom in on the City of Arts and Sciences and I can tell you that the science museum definitely doesn't have waterfalls along it's sides haha
torben-friis 5 hours ago
cozzyd 6 hours ago
harlequinetcie 5 hours ago
We should figure out a good game to play with it. Like adding transport infrastructure or you need to achieve X time reduction in commuting times.
Nice!
johnny_lol 5 hours ago
jorisboris 5 hours ago
But this one is particularly detailed, very nice!
vunderba 4 hours ago
idbnstra 6 hours ago
joeadler 5 hours ago
khazhoux 2 hours ago