Mom passed earlier this year, so the FreeCell score record won't ever increment again, but I still made a point to back it up one last time when going through her desktop this summer.
Oldest GUI application that still runs on Windows 11 (blog.enlyth.com)
anticorporate 10 hours ago
vitaflo 10 hours ago
valeena 10 hours ago
zoeysmithe 9 hours ago
queenkjuul 9 hours ago
johnwalkr 9 hours ago
I wanted old school MS solitaire in windows 11 since the modern version has ads and extra useless features. I found that the Windows XP version works without hassle. Earlier versions aren't really different but I forget if I tried to run earlier versions. One quirk: however the winning animation is programmed, it takes almost 20 minutes to complete on a very wide monitor[1].
strotter 8 hours ago
solyin 3 hours ago
Don't visit the link, unless you like feeling let down.
poglet 2 hours ago
The score is a value stored in the Windows registry, the poster probably re-created (or imported from a previous export) the registry entry upon each Windows installation.
enlyth 8 hours ago
layer8 8 hours ago
byte_0 6 hours ago
lproven 5 minutes ago
Freecell was the demo app in Win32s for Windows 3. It is thus several years older than NT as a retail OS.
I have downloaded Win32s and extracted Freecell from it, just to play the game on Win10 LTSC and Win11. Probably more than once in fact.
The default Freecell in 21st century Windows is an ugly blinged-out mess, and in minimal installations, there are no games at all. This is the quick easy way around it.
drnick1 13 hours ago
excalibur 13 hours ago
Well that can't be entirely true, the desktop experience on Windows 10 improved on Windows 8 by leaps and bounds.
MattPalmer1086 12 hours ago
Borg3 12 hours ago
I still run Windows Classic GUI here, because its fast and confortable to use. Can you do better? Hmm, maybe. But im not conviced :)
thesdev 12 hours ago
How are you running the classic GUI?
Borg3 12 hours ago
PorciiVorbesc 12 hours ago
What a terrible attitude to have as a comment reply. I've been using Windows since Windows 95, meaning I have plenty of experience and some emotional attachment to it and I'm as millenial with knee pain as they get, so not Gen-Z, and I can't imagine going back to using W95 today productively in a non-ironic way.
Windows 95 was perfect ... for what people did on computers back in 1995, not for what I do now in 2026 on the HW of today. May W95 rest in peace, but I'll take my modern OS for my moderns entertainment and productivity tasks on modern HW. There's no way in hell I'd want to go back to W95 even if that's what popped my cherry. People calming otherwise have rose tinted glasses and only remember the good parts of that era without the downsides.
Borg3 12 hours ago
PorciiVorbesc 12 hours ago
In modern WIndows, from 7 onward, I can hit the meta key and type the first letters of the app I want to open, hit enter and boom, it's opened. I can mouse snap the two app windows side by side on my large monitor. I have 125% scaling so things don't look tiny on my 4k monitor.
Win 95 had none of that, the only way to launch an app was via shortcuts on the desktop or navigating a long and tedious star menu tree, which was perfectly fine for 1995 since you had ~10 app on your PC and you used it sparingly, but is really shit UX if your PC has 50+ apps like in 2026 and you use it for half a day. "Classic windows" only makes sense if you also use your PC in a classic way like it's the 90's, with like 1-2 concurrent apps opened at once, instead of 10+ leaving them on for days/weeks.
>Good that there is Cygwin, so I could move most stuff there.
Cygwin is CLI, not UI, which is what we were talking about. Are your complaints about the Windows CLI or about UI, because those are different topics you seem to mix up?
>Classic Windows just works, and if you care, you can even customize it.
I can also customize modern Windows, at least in the ways I need it to be productive. Sure, you can't customize it anymore in the W95 way, such as having a Matrix screensaver or Rollercoaster Tycoon theme on it, but I don't need that anymore since I'm old now and don't have time for that anymore. If I want a short hit of nostalgia I boot up my vintage Windows XP machine, but that's not my daily driver.
>Im really curious, because I was using corporate Win10 and hell, it was really driving me crazy.
If Win10 was driving you crazy, then "classic windows" would also drive you crazy even harder because it doesn't have any QoL over Win10. Please explain yourself here what you mean since you seem to be contradicting yourself. Or are you only talking about your limited corporate windows experience and and not what you can do as an admin on "home" windows?
jpc0 11 hours ago
I mean in theory I can also do that on my Win 11 machine... In practice if I actually performed those exact steps I will probably have edge open up with a web search of the letters I typed.
The amount of times I actually have to use the now even less user friendly way of finding an app in the start menu regardless is infuriating, give me both, a star menu that is deterministic and a search that works...
Just because I want the older stuff does not mean I have to give up some of the newer stuff.
PorciiVorbesc 11 hours ago
Not for me since I disabled web search feature of the start menu, but I get what you mean. I still prefer this option than being limited by the Win95 way. I always have 10+ apps opened at once. Having to manually launch them via the menu tree every time I boot up my OS would be a nightmare. This wasn't an issue in Win95 because I only had 16mb of RAM so I only launched one or two apps simultaneously, like for example MS Word for a school project and Winamp for listening to music while working and that's it. The kind of multitasking people do today without even thinking (50+ Chrome tabs, IDEs, Discord, Signal, Spotify, Steam, WSL, Plex, etc) was unheard of in Win95.
>Just because I want the older stuff
Yes, but you failed to explain exactly what "old stuff" UI did Win95 had that you don't have today and really need? You can still launch apps via the desktop shortcuts or the tedious start-menu tree view in Modern Windows as well like it's 1995, if that's what you miss from Win95, nobody forces you to use the broken search feature you dislike of modern windows.
lunar_rover 14 minutes ago
---
Aero is a thorough evolution of the Windows UX, I think many people never realised just how much it improved when praising XP and prior.
ChrisClark 12 hours ago
4ggr0 2 hours ago
john01dav 12 hours ago
In large part, windows 10's ui is more like that of windows 95 because it undid the changes away from the windows 95 paradigm that windows 8 did. Furthermore, those changes away from windows 95 in windows 8 were the exact kind of thing that might be called "mobile first".
theandrewbailey 12 hours ago
nubinetwork 12 hours ago
layer8 11 hours ago
bcvvvy 13 hours ago
This precisely coincides with the web developers being allowed to wrap stuff into "apps" in Electron and the like.
ChrisClark 12 hours ago
gmueckl 11 hours ago
Now, if I take a couple of current applications, the differences are much bigger: from the top of my head, Explorer, Settings, Edge, Office, Steam, Spotify all have much more unique UIs.
layer8 11 hours ago
bombcar 9 hours ago
Then XP kind of broke that as so many started not bothering and then it all went sideways.
dpark 13 hours ago
What does this mean? I use lots of apps that still have a menu bar.
Some apps eschew it, like browsers, but not because they are “mobile first”, but because they are trying to maximize screen space.
Narishma 12 hours ago
If that was the case they wouldn't put giant margins around every UI element and dead space everywhere.
dpark 10 hours ago
breakwaterlabs 12 hours ago
Ironic to say on hackernews which shows massive whitespace in the margins-- and if I try to widen my tab sidebar it actually indents the margin rather than eating into it.
One can look across the computing space as a whole and see that, it is surely not the case that we're "maximizing screen space".
LeFantome 11 hours ago
jrumbut 11 hours ago
The key element missing from this thread is that the Internet going from a text based to a multi-media (and increasingly video-centric) experience.
A lot of Internet users, at this point, do as much reading on their phone or laptop as I do reading on my TV (almost none).
someguyiguess 11 hours ago
drnick1 11 hours ago
I don't think this is true. If anything, we see more oversized buttons and empty space nowadays. It's as if developers forgot that PC users have keyboards and mice. Remember, display resolutions and monitors were a lot smaller back then, and making space count was arguably more important 20 years ago than it is today.
dpark 10 hours ago
The space also really has nothing to do with “mobile first”. It’s for touch screens (and also modern aesthetic that avoids crowded controls).
To be clear, I am not saying that all apps are optimizing for saving screen space. I was specifically talking about browsers, which are broadly optimized to give as much area as possible to the content.
xp84 9 hours ago
It was a mildly useful point of view when they were designing things meant to be the first computer program someone might ever use. Like Microsoft Bob or Apple “At Ease.” But it’s idiotic to have things following that dogma as the only interface to tools that people need to use daily and will become expert users of.
To think some of us nerds complained about the Luna theme of XP as too “Fisher Price.” Fisher Price products look like industrial control panels compared to today’s contemporary operating systems and apps.
Melatonic 4 hours ago
xp84 9 hours ago
Oh really? I, sadly, use nearly none. Open on my desktop right now: Slack, Outlook, Zoom, Windows Terminal, Edge, Claude, Obsidian, whatever the Windows image viewer is called, Cursor, and VS Code.
Only the last 2 have menu bars. And I can’t be certain that I didn’t dig through the preferences of one or both of them when I first installed them to tell them to knock off the bullshit and give me back the menus. Once in a while, there is an option buried somewhere like that.
dpark 9 hours ago
I see some have gone the “browser” direction with tabs folded into the title bar and the menu bar dropped. Windows Terminal, File Explorer, and Notepad are all that style now.
Edit: Actually Notepad has the tabs in the titlebar thing but retained the menu bar and folded it into the command bar.
xp84 9 hours ago
Dylan16807 9 hours ago
dpark 8 hours ago
skydhash 7 hours ago
dpark 6 hours ago
gregglain 2 hours ago
The Wells Fargo website screams this for me - it used to be dense and packed with info, now it's got large elements and wasted space.
cowlevel 12 hours ago
frantathefranta 12 hours ago
Still the best navigable phone I had when coupled with the Nova Launcher gestures.
necovek 12 minutes ago
Some of those were taken into other OSes but nowhere were they implemented so smoothly.
andechs 11 hours ago
90% of the time, even in Android that was pre-Honeycomb, the menu ended up just showing what would have been in the overflow anyways.
Android really did end up doing a lot better on the UX side that iOS with the contextual action bar and long-press to select. The idea of selection mode on iOS is still a weird process, and it's been mostly worked around since with higher PPI screens and touch sensors, instead doing a small area to "select" items on iOS
dbgobrrr 10 hours ago
Hard buttons beat soft buttons for UX any time. You can use them with a glove, you can feel where the are located and you don't accidentally click because your finger was close enough for the capacitive touch sensor to trigger.
skydhash 8 hours ago
mech422 7 hours ago
robinsonb5 3 minutes ago
I disagree - long-press isn't intuitive or discoverable, and it's slow. You could make a case that they're a good fit for mobile, but they're truly horrible on desktop.
FreakyT 9 hours ago
dansquizsoft 5 hours ago
okanat 12 hours ago
abhgh 12 hours ago
LtWorf 11 hours ago
someguyiguess 11 hours ago
okanat 8 hours ago
UX being copied by OSes from each other is a good thing.
LtWorf 2 hours ago
If you're a tachyon I guess linux is ripping off osx :)
theandrewbailey 12 hours ago
publlus_enigma 8 hours ago
Melatonic 4 hours ago
Win10 LTSC with the right options and limiting search to local only is pretty good also though. Insanely snappy on even crap systems (with really any SSD)
Zarathustra30 11 hours ago
okanat 8 hours ago
Of course people who got used to traversing 3-level menus got annoyed but they still have all the same keyboard shortcuts. However, spending enough time, you also get used to Ribbon and it usually requires fewer clicks not more.
I still find a tastefully done Ribbon is better than a menu and a toolbar combination. The problem is, not everybody has put the same effort that Microsoft did which created monstrosities like Solidworks Ribbon.
larusso 10 hours ago
https://www.softpedia.com/get/Desktop-Enhancements/Themes/Mi...
queenkjuul 9 hours ago
https://images.sftcdn.net/images/t_optimized,f_auto/p/5c889a...
fellowniusmonk 12 hours ago
I think we've actually completely stagnate on the human interaction side of OSes and only emacs has made any progress and then only for those willing to put the work in, not as a vanilla user ui.
Grosvenor 12 hours ago
We could even have unified desktop.mobile codebases, with different GUI layouts. 280 North's objective-J/Cappuccino proved this.
IDK what we're even doing anymore.
NetMageSCW 11 hours ago
majorchord 6 hours ago
I would say people are just disagreeing with you that the situation is actually so black and white.
dragontamer 12 hours ago
Ribbon is absolutely an improvement for users but is more work for the XML layout and learning how to organize it.
I'm rather convinced that Ribbon is still the best way to organize quick actions, show their shortcuts (Alt to see keyboard shortcuts), and also have enough text to describe all the buttons. But it'd be nice if it were easier to make good Ribbons.
Menu was braindead easy, albeit through ancient process of .rc files and whatnot
thesuitonym 12 hours ago
max51 10 hours ago
dragontamer 8 hours ago
It's well acknowledged that modern designers and users benefit from large vs small, and other varying styles of organization.
Menus only had top menus vs submenu vs sub-sub-menu (and so forth). Yes a good menu is useful but...
A ribbon offers many more tradeoffs. It's harder to design a good ribbon, but the best ribbons are always better than even the best menu. The important features will be physically larger with more text and space. The less important or niche features might just be an icon with tooltip, possibly hidden behind a subcategory of the ribbon.
In theory, you can use the modern Ribbon to make old school menus. But why bother? If you made the switch to that XML design language, you might as well take all the benefits of the Ribbon
Or hell, if you like old school menus, you can still make them today. Those .RC editors still work in modern Windows 11. But give it a shot and you'll see how restrictive and bulky old school menus are in practice.
eviks 5 hours ago
samplatt 4 hours ago
Old Photoshop, any CAD software, Excel. Smaller buttons and more of them is a steeper learning curve but results in far superior day-to-day usability. You can still hold down [Alt] and see hotkeys, that wasn't unique to the Ribbon UI.
it's all very much an example of the "Look at what they need to mimic a fraction of our power" meme.
latexr 12 hours ago
There’s no need to be hyperbolic or blinded by nostalgia. Yes, user interfaces have suffered several setbacks in the years since, but even if we concede every change was for the worse (they weren’t) it was by no means “perfected” and there was still plenty of area for improvement.
pavlov 11 hours ago
Something fundamentally switched around 1998-2002 in how interface design was viewed and approached. I started my career in software as a design summer intern at a company that made a Windows “groupware” application in 1997. They took pride in following the platform’s guidelines and actually testing their designs with real users being videotaped trying to use it. The company’s UI design department was tiny, but employed both an industrial designer and a cognitive scientist.
Five years later, everybody I met in UI design was a graphic designer who was drawing glossy website mockups in Photoshop. The elder lore of science-based UI design was completely lost when Web 2.0 happened and app designs became vibes-based. Even Apple couldn’t resist the tide. (Indeed Steve Jobs’s return to Apple in 1997 was a major contributor because he had developed a taste for user-hostile skeuomorphism like the brushed metal QuickTime Player.)
someguyiguess 11 hours ago
xp84 10 hours ago
I think a fair take is that going full skeuomorphic may take some options off the table for you because they would conflict too much with the metaphor you’re leaning hard into.
I’m still 100% Team Forstall though, considering the massive violence that ios7 and its copycats have wrought on usability.
SAI_Peregrinus 9 hours ago
kalleboo 7 hours ago
The poster boy for that is the old QuickTime Player, which had a volume wheel and a drawer for shortcuts. https://www.johnforde.com/teaching/shame/qtime.htm
CSMastermind 7 hours ago
I was at Microsoft when they user-tested Windows 7 to death. Including installing eye tracking software during sessions so you could monitor where the user was looking at on the screen.
That data was in part used to justify the changes made in 8: "Users only click on the start menu 0.1% of the time and when they do they focus on a narrow portion of the screen."
com2kid 3 hours ago
Def the sort of stories you hear at at a bar after work.
sznio 15 minutes ago
> the users don't focus on this menu much
to
> therefore we need to make this menu as large as possible
shouldn't the conclusion have been "the start menu is so great the user doesn't even need to focus on using it". it feels like desperately trying to make the data fit the predefined conclusion, despite the data screaming and kicking.
anjel 11 hours ago
bromuro 10 hours ago
firesteelrain 9 hours ago
exmadscientist 9 hours ago
Always-on-screen scrollbars are only useless if you think that indication is useless. Many people find it quite valuable.
eviks 5 hours ago
ThatMedicIsASpy 9 hours ago
bombcar 9 hours ago
Good times.
publlus_enigma 8 hours ago
Very frustrating when one is scanning documents and photos, and verifying them through Finder shows phantom cropping.
I personally like the scroll bars to always be visible as they serve as both an indicator and a control.
kevin_thibedeau 8 hours ago
bombcar 7 hours ago
samplatt 7 hours ago
eviks 5 hours ago
It's a tragedy decades of UI research/design can't get any of the fundamental design elements right
bc_programming 3 hours ago
pjmlp 11 hours ago
The Windows SDK samples like Hilo make use of C++ with COM.
HWR_14 10 hours ago
golergka 9 hours ago
If you see this UI transition through the same lense as CLI-GUI one, a lot of things become more clear, in my opinion.
queenkjuul 9 hours ago
sznio 10 minutes ago
brailsafe 8 hours ago
Apple meanwhile has made some notable mistakes, but when they do, it's usually a thorough bad bet that's just missed the mark, but if they do, it's all throughout their OS in every corner. Even with their recent Liquid glass blunder, they're not really putting a veneer that looks like wood over a rotting corpse of a house, they're just picking bad materials to update an otherwise decent layout. Microsoft's whole track consumer UI/product record imo is trying and failing to bet small but intrusively on ideas that don't work, aren't cool, and have no longevity. You see it as soon as you open the control panel that still looks like the 90s; it's this uncomfortable amalgam of failed tepid temporary marketing pitches by some department that make no sense
tonymet 8 hours ago
Insanely great performance.
eviks 6 hours ago
mrheosuper 4 hours ago
Cthulhu_ 17 minutes ago
I have some hope that thanks to hardware shortages and AI helping people write software they will rewrite some things back to faster languages. But this is all gut feeling, gut feeling that a lot of modern-day developers are afraid of optimized code.
(I fully acknowledge the hypocrisy, given my bread and butter is JS/TS front-end and I don't like C. But in my defense, there's no market demand for native developers either, barely any Go even, even though a few years ago it looked like a lot of Java backends were getting rewritten)
mattbee 11 hours ago
The finished patch DLL ended up being a tour of the stuff that broke.
The game did launch on Windows 11 but the main issue was that the 8-bit pre-DirectDraw behaviour was broken - for 256 colour screens, Windows 11 resolvesld palette indices only once, but the game relies on being able to change the palette for fades etc. Most of the screeen ended up black, but you could see the animated parts just fine.
So most of fix ended up being to hook every draw call and implement a virtual GDI that acted like a graphics card of the day.
There was a 32-bit disc space check that overflowed, a couple of use-after-free crashes and some racey threading calls that can't have been tested on a machine with 2 CPUs.
Backwards compatibility from Microsoft was almost all there, and probably would have kept Orly running for a couple of subsequent Windows releases. But it relies on a developer meeting them half-way, it's not an emulation layer.
simoncion 10 hours ago
mattbee 8 hours ago
But after it was working on Windows, I tried it on Crossover and found that MacOS doesn't allow you to pin to one CPU. So it needed a racey scheduler rewriting.
There was also a difference in the way wine provides printer drivers that caused a buggy code path to run in the game, which caused a crash on the Steam Deck too.
So those bugs would have been critical even if the display implementation had worked.
The patch also adds an OpenGL window & scaling filter as the game's primary output, so it doesn't rely on GDI for pixel output any more.
giancarlostoro 9 hours ago
mattbee 7 hours ago
So this game still needed its bugs fixing to run in a modernised Windows, or it would have been stuck in a hardware emulator running Windows 95.
kidel001 12 hours ago
andai 11 hours ago
It is amazing, though. Wintel is basically a Matryoshka doll (Russian nesting dolls), where each version contains all the previous versions. (Just look at how a PC boots up!)
The dedication to compatibility is commendable, and you don't really see it on the other OS's. On that note, this is one of my favorite articles:
Win32 is the only stable ABI on Linux
https://blog.hiler.eu/win32-the-only-stable-abi/
I think that's very funny. Speaking of which, EasyToon also runs in WINE, of course :)
anthonypasq 11 hours ago
Barrin92 11 hours ago
you can do that, in fact I know that Austria still has a mid 19th century train in regular operation (https://de.wikipedia.org/wiki/SB_alt_23)
if you're looking for commuter trains a lot of early 20th century ones still operate around the world.
jeroenhd 11 hours ago
wildzzz 10 hours ago
ggreer 10 hours ago
The main causes of incompatibility were the transition from ball-and-powder to rimfire cartridges, then the transition from rimfire to centerfire. It's surprising how little firearms have changed in the past century. 9mm Parabellum is 125 years old. The Browning short recoil action (used by most handguns today) is over a century old.
Cthulhu_ 6 minutes ago
eahhn 11 hours ago
eviks 4 hours ago
stkdump 3 hours ago
tgtweak 12 hours ago
capnjngl 13 hours ago
It inspired a weekend project. I always liked that you could swap the card backs in OG FreeCell and play with different "themed" decks, so I vibecoded something a little more modern. I got carried away and added a roguelite mode too (yeah I know how "Roguelite FreeCell" sounds). Anyway, it's free to play on the web, no ads: [https://freecellworlds.com/]
ramses0 12 hours ago
Basically a 1992 rogue-lite where each room is a different solitaire game. eg: front parlor == clock solitaire, first bedroom == regular solitaire, upstairs is blocked by freecell, etc...
Screenshots: https://www.mobygames.com/game/1986/solitaires-journey/scree...
It's a fairly rich concept, you have a ton of different gameplay bound together by a very loose plot/quest mechanisms (eg: blue key == blue door ; boss == win 2 games of solitaire).
Definitely worth sharing if you've got some solitaire fans in your life!
capnjngl 11 hours ago
"In 1996, Computer Gaming World declared Solitaire's Journey the 72nd-best computer game ever released."
The bar has moved up a tad I think :D
bibstha 11 hours ago
capnjngl 11 hours ago
bibstha 4 hours ago
dofm 13 hours ago
Pointing this out without a trigger warning is just rude ;-)
Some of us are older than we think, yo.
suzzer99 12 hours ago
dofm 11 hours ago
The oldest web app code of my own that I still maintain/evolve turned 20 this year, so yours is older than mine. I think it's largely a Ship of Theseus at this point, though I did just remove some code the other day that was absolutely untouched since 2008.
xnx 11 hours ago
lolpanda 13 hours ago
jim180 13 hours ago
the__alchemist 13 hours ago
jen20 13 hours ago
A lowest common denominator idea of "everywhere" is just not that useful.
the__alchemist 10 hours ago
I hear you on the native UI is better all things considered. I'm trying to figure out how that works in practice. I.e., to accompany a "cross-platform UIs are inferior to native ones", you would be effective to also include the workflows you use. In a realm where you choose options, eliminating one should come with illuminating another, as one must choose a path, and others could be eliminated for their drawbacks as well, leaving none available. What is your path here?
jen20 7 hours ago
- proprietary,
- command line tooling,
- single-platform.
A good example of what I consider to be a great approach (not mine) is Ghostty, which has fully native UI per platform and a shared core between platforms. JetBrains tools also go out of their way to integrate with platform conventions everywhere.
An example that cross-platform toolkits usually get wrong: cursor navigation in text fields. Home and End do different things on different platforms, and on macOS, basic emacs/readline bindings are supposed to work in all text entry fields.
It’s worth noting that this extends beyond GUIs - command line tools written in Go tend to use “package flag” which is native nowhere. The standards between Windows (which has two, in cmd and powershell), GNU-style and “legacy” Unix style are just not reconcilable without implementing platform-specific behaviour.
floydnoel 12 hours ago
the__alchemist 12 hours ago
edit: Link software you wrote's installation instructions.
floydnoel 6 hours ago
Rohansi 11 hours ago
floydnoel 6 hours ago
Rohansi 5 hours ago
Doohickey-d 12 hours ago
LLMs are quite good at tedious tasks such as keeping multiple GUIs in different languages in sync with each other.
Rohansi 10 hours ago
You also generally don't want them to actually be in sync because there are actual UX differences between platforms that you need to align with to really be native. If you don't follow that then what's the point?
NetMageSCW 11 hours ago
the__alchemist 10 hours ago
toast0 12 hours ago
If Microsoft ever makes something that actually meets all the needs that Win32 addresses, they'll probably build a compat layer and a) your win32 code will still work in compat mode, b) that new thing may be worth targeting.
chuckadams 12 hours ago
okanat 12 hours ago
adzm 12 hours ago
queenkjuul 8 hours ago
In web we refer to the latter but i feel you mean the former.
I built a toy project in .NET 2005[0] with WinForms and the experience was actually excellent, binding data to controls was dead simple, it felt surprisingly modern. But i can't imagine how I'd make the UI resizable lol
canucker2016 6 hours ago
Windows apps always had to be able to respond to dynamically changing screen dimensions since the user could change from one screen resolution to another while an app was still running. Apps would get a WM_DISPLAYCHANGE message in their top-level windows message processing loop. Docs say WM_DISPLAYCHANGE was introduced in Win95.
keithnz 11 hours ago
NetMageSCW 11 hours ago
Scharkenberg 10 hours ago
lloydatkinson 10 hours ago
ack_complete 3 hours ago
mijowi 14 hours ago
elxr 13 hours ago
dawnerd 13 hours ago
weinzierl 13 hours ago
For me it was a bit sad to see the mad and creative UX world of the homecomputer era being bulldozed over with the minimalist uniform results of the scientific usability research.
Little did I know that a mere quarter century later we are back were we once started and everyone as clueless as we were in the 90s goes overboard everywhere as if there was no tomorrow.
Yeah, and it sadly makes me miss the nicely ordered and easily usable world - I'm gettin' old I guess.
bluedino 13 hours ago
https://guidebookgallery.org/screenshots/cdplayer/
I always liked the look of the more complicated ones like this:
https://ctrl-alt-rees.com/2021-09-29-media-rack-download-win...
sedatk 10 hours ago
toast0 8 hours ago
386 mode in Windows 2 (sold as Windows/386) and 3 was really a 32-bit operating system for 16-bit applications.
Win32s allowed some 32-bit apps to run on windows 3.1 and up. Including many versions of Internet Explorer (Microsoft also released ie as a 16-bit application, though).
Mogzol 9 hours ago
This makes me curious to know if CDPLAYER.EXE would still work (unmodified, without extra DLLs) with a real CD-ROM drive if you ran it on a Windows 11 machine with one installed.
queenkjuul 8 hours ago
Edit: i meant ImgDrive as a suggestion for those without optical drives. I have several, I'll test em out
unleaded 7 hours ago
It acts generally weird (buy a £10 dvd drive from ebay and try it yourself if you want any more detail, useful thing to have anyway) and obviously I can't get it to play anything.
The RTM version gets a bit further, doesn't show that weird Explorer error, but I still can't get it to play anything and opening the playlist crashes it vs on the Beta version where it actually listed the tracks.
I suspect the cd player is trying to take control of the drive and fighting with Windows trying to be helpful, don't know if there's a way to turn it off.
tgma 8 hours ago
andai 11 hours ago
It's a thing for making little black and white animations. (With GIF export.)
It was popular in the early 2000s and there was a subculture around it on animation forums.
English version (hey, still online!):
https://www.superfundungeonrun.com/easytoon/
Original version (Japanese, w/ screenshots):
https://web.archive.org/web/20020111185602/http://www.radium...
There's also a forked version on a French website (also available in English) with some extra features. But I like to keep it simple :)
Aldipower 14 hours ago
vondur 9 hours ago
kevin_thibedeau 8 hours ago
xacky 13 hours ago
layer8 13 hours ago
ndiddy 13 hours ago
spijdar 12 hours ago
Current NetBSD still has good support for running SunOS binaries, though, including graphical ones. I'm certain you could get a SunOS 4.x binary from pre-1992 to run on NetBSD/SPARC. I've no idea how far back you could potentially go on NetBSD/m68k -- probably quite a ways, especially if the binaries are statically linked. SunOS pre-1988 was all static linking!
(Running "real" 4.3BSD binaries might be hard -- I think NetBSD/VAX defaults to ULTRIX compat, which is an either/or thing versus strict Berkeley Unix compatibility. Same binary format, similar but incompatible syscalls/data structures.)
jpablo 13 hours ago
xattt 13 hours ago
> I can't even run a binary from one Linux distro to the other
Is this actually a thing?the__alchemist 13 hours ago
More broadly, there are things like manylinux and MUSL which allow cross-distro applications.
martijnvds 12 hours ago
As long as the container bundles the right libc, the program should work.
the__alchemist 12 hours ago
toast0 8 hours ago
the__alchemist 7 hours ago
toast0 5 hours ago
Rohansi 3 hours ago
mrheosuper 4 hours ago
0x0203 13 hours ago
jeroenhd 11 hours ago
The downside of dynamically linked binaries: every tool of medium complexity needs a close-enough version of a common library, and once those get upgraded, the tool dies.
Most statically compiled version should work with a compatible enough libc, but I haven't seen many old programs like that.
Wine, on the other hand, runs tools from the 90s just fine, as long as they're 32 bit.
boomlinde 37 minutes ago
kragen 8 hours ago
[filename]: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.38' not found (required by [filename])
Because I have glibc 2.36, you see.The other way around works fine, though, and you can avoid it by statically linking the binary when you build it.
dekhn 12 hours ago
dvh 13 hours ago
LeFantome 9 hours ago
And if you want to run them on Wayland, Worg will do that for you. https://github.com/jmalcolm137/Worg
MisterTea 12 hours ago
Honestly, if NTVDM was part of Windows then it seems fair to use it, even 3rd party clones.
enlyth 12 hours ago
I was aiming for something you could double click on vanilla Windows and would just work out of the box
userbinator 13 hours ago
Harukadia 8 hours ago
sammy2255 12 hours ago
hualapais 6 hours ago
t1234s 11 hours ago