Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang (github.com)
33 pointsby Kapendeva day ago4 comments
Ephraimd 2 hours ago
Always excited to see something done with Dlang. I still think that language is underrated.
giancarlostoro an hour ago
DMD needs to work on modern Macs. I am about to have a chat with Claude over how I can make that happen at this point, I have a feeling it will involve the LLVM D compiler, some assembly witchcraft for Apple Silicon and maybe some sort of bootstrapping method. I did toy with making Mojo work on Windows, but Max is proprietary so I can only use a tiny fraction of Mojo on Windows unfortunately.
Kapendev a day ago
Parin is a 2D game engine I've been working on for about two years.
doublerabbit 3 hours ago
This is cool. Well done in the creation.