sashank_1509 6 hours ago

Numbers from GPT Astra - Shopify has 3000 engineers as of 2026

- Google Chrome when released in 2008 conservatively had ~ 60 engineers.

- GTA 5 in its credits had 150 software engineers. Surprising even to me who has had many an experience of being in a bloated FAANG team, this 150 includes GTA Online!

In a sane society, Shopify’s opinion on anything engineering related would be thrown into rubbish because they seem to have managed to complicate a simple app into requiring thousands of engineers and now maybe millions in cloud spending to Frontier labs. This is unfortunately not an isolated case, Spotify for one has the same issue, idk what “engineering” Spotify is doing, it’s the worst app I’ve used in my life.

Vegenoid 6 hours ago

Spotify has progressively gotten much worse over the last 15 years, all while the size of their engineering team has ballooned.

I am very unsurprised by this outcome.

People wonder why good software becomes bad, and it’s because the people who were good at engineering are often outmaneuvered by corporate-politics savvy people in a growing company. One of the best political moves in a company is to have a lot of people under you.

A couple years ago, an engineer I know who has always been a very poor performer and lacks initiative, but is friendly and non-confrontational, was hired by GitHub. It would not have been hard for GitHub to find a much better engineer, but this person would be an easy person to keep under a manager on a team who wouldn’t leave or make waves. That can be more important to some managers than skills.

vantassell 6 hours ago

>Spotify has progressively gotten much worse over the last 15 years, all while the size of their engineering team has ballooned.

Spotify or Shopify?

aetch 5 hours ago

Probably both

Vegenoid 2 hours ago

Spotify, the comment I replied to drew a comparison from Shopify to Spotify.

I think I’ll start a company called Shpoptify.

bogeholm 2 hours ago

I’ll subscribe to your Sphoophtify service immediately

psychoslave an hour ago

Can’t wait for Sphpoophteefy+ premium subscription to be released!

yehoshuapw 7 minutes ago

Shoplifty

m10ax 5 hours ago

The mythical man-month ;)

leoedin 3 hours ago

> One of the best political moves in a company is to have a lot of people under you.

This is why I’m sceptical of “AI will kill corporate jobs”. A big company has no profit sharing for successful departments. Everyone is trying to get budget to hire because it makes them feel important.

z3t4 3 hours ago

Any book recommendations, that is not satire, about navigating the political landscape?

Spotify had a good app when it came out, p2p and UDP custom networking...

hirako2000 44 minutes ago

Such book could be distilled in simple essence:

- stay out of it for your sanity

- sell your soul, organically adapt by looking at those who make it to the top fast

Cthulhu_ an hour ago

When it comes to number of engineers, always keep in mind that it costs more engineers to maintain (and understand) software than the initial development push.

mentalgear an hour ago

I have the impression that for hiring this is fundamentally the most important aspect: Finding a prospect that is just skilled enough for the position without being a risk to the person who is hiring them.

0xpgm an hour ago

Sometimes I wonder what the tech ecosystem would look like without the ZIRP era.

I look back over 15 years and with the exception of increased smart phone usage, everything else still looks mostly familiar. Maybe a bit more slick, but also slower and buggier despite having much better hardware.

There hasn't been a qualitative leap in software (as was in the 90s). Just larger SaaS companies. Without ZIRP would it have been any different?

PunchyHamster 15 minutes ago

That and venture investment has become bane of good.

When a company can run for years, hell, decade+ on the red thanks to investments, that means every competitor now have to compete with company that sells their goods or services below production value. It just kills competition and innovation, which only becomes possible if other company also attracts investors

darkvertex 43 minutes ago

15 years of extremely well paid engineers and yet we still cannot delete a track from Recently Listened. ಠ _ ಠ

pavelstoev 6 hours ago

What are we talking about here - Spotify or Shopify ?

If Shopify - and you are concerned about their engineering teams, please consider that Shopify's revenue grew from roughly $205 million in 2015 to $11.56 billion in 2025, reflecting an explosive compound annual growth rate (CAGR) of over 45% across the past decade. Market validates !

I have nothing to add about Spotify - I use it to listen to music and it works well for me !

abustamam 4 hours ago

Shopify works well for me but it used to push nonsense like podcasts or audio books that I had no interest in, with no way for me to hide them. I just want to listen to music.

Upon looking just now, seems like they have been relegated to their own tabs now, which is great.

cwackerfuss 3 hours ago

I can’t tell if we’re trolling at this point with the mixing up of Shopify and Spotify

rtpg 5 hours ago

> GTA 5 in its credits had 150 software engineers. Surprising even to me who has had many an experience of being in a bloated FAANG team, this 150 includes GTA Online!

Just so it is said: my understanding is it's really easy to not end up on the credits list for games despite having worked on it. I don't know if contractors end up on there for example, at least beyond some team leads or the like. I don't know R*'s policies though, I've heard stories of people not being in credits because they, for example, changed jobs near the end of the development.

I get your overall point though

literallywho an hour ago

I remember hearing in an old podcast (Dad & Sons), one of the guys there worked at Rockstar in QA in 2012 and he's still listed in the credits for Red Dead Redemption 2 (2018), so the policies are unclear to say the least.

austin-cheney 5 hours ago

In the corporate software world, especially anything to do with the web both front and back, most people really don’t know what they are doing. The goal is hiring/firing and agile.

Compare that to companies that release actual software products. The goal is product release at high enough quality. There are real performance and security targets to achieve.

Your typical corporate developer, on the other hand, does not have release targets. The actual goal is compatibility with the industry least common denominator expectations and retaining employment. This is why so many people are needed to do the work and why the result is so slow and bloated.

abustamam 4 hours ago

What's an "actual software product" and why don't you think web products count as them?

I'm a full stack web developer. I've worked for startups and F500 companies. There is always a push for release targets. The less technical the leadership, the stricter the release targets (its hard to sell a critical refactoring to management when they cant sell a shiny new feature or kpi to their own boss). We've kept our teams pretty lean too.

We still aim for high quality, and performance and security.

I do agree that many people dont really know what theyre doing and are kinda just winging it, especially with AI at the helm, and many companies are likely overstaffed, but I dont think theres a correlation between headcount and slow/bloated software. Any team of any size can make slow and bloated software.

sgammon an hour ago

If you are selling the code as the product, it could be said to be an “actual” software product, rather than a mechanism for selling other products, or software as a substrate for some other business.

Those other businesses aren’t any less valid, of course. They just aren’t software businesses. They are businesses that (quite sensibly) use software.

UK-Al05 28 minutes ago

Shopify is literally selling software.

zuzululu 5 hours ago

its actually not that weird if you consider that those shopify engineers are probably not even exceeding 150,000 usd on average salary wise

canadian dollar is very cheap so you'd likely see 40~50% more headcounts for the same burn rates you get in USA

i definitely dont think those shopify engineers are going to be retained long term however

beached_whale 5 hours ago

I wonder how many of those are there to consult with customers and help them build their stores.

sidcool 5 hours ago

Comments like these make me wonder if people don't understand the difference between engineering and business.

InterviewFrog 5 hours ago

That’s what they said about Elon firing 80% of Twitter’s staff. But X is doing pretty well.

Twisell 5 hours ago

Twitter was never a profitable business. You actually renforce his point.

(Maybe that was intended I might have missed some irony here)

mitxela 4 hours ago

For some definition of pretty well which doesn't include human user numbers, revenue, profit, or ratio of humans to bots

hn993302 4 hours ago

Pretty well from an engineering perspective. But they've lost so many advertisers because it's intentionally not very moderated.

mitxela 3 hours ago

The site is currently running, yes. Don't forget it went down quite often immediately following the mass firing though. They seem to have fixed that.

There was certainly a ton of bloat to trim, but the haphazard "just pick 80% of the people and fire them" was incredibly stupid. Should have chosen whoever was producing the bloat, at least.

TuringTest an hour ago

Pretty well if you don't mind some features being built twice or three times and appearing inconsistently at different screens, or users being able to bypass usage limits by pressing the back button on the usage limit sign...

gib444 3 hours ago

I'd be shocked if a ton of contractors haven't worked for X since then

moomoo11 5 hours ago

most people don’t. that’s why they are employees.

golly_ned 5 hours ago

This is wrongheaded in so many ways.

To start -- how many of those 3,000 engineers do you think work on the mobile app? And even among those who work on the app -- do you think they're all working on user quality-of-life and just can't get it right? And it's a $175BB company -- do you think it's worth that much based on the quality of its mobile app?

moomoo11 5 hours ago

i will bet 175 billion dollars people like that guy are bikeshedding types

mitxela 4 hours ago

They'll be mostly involved with the parts that make money. I worked in a similar situation as one of about 5 people keeping the core infrastructure of the product working, meanwhile about 500 people optimized the ads

deaux 4 hours ago

How is life at Google nowadays?

Oh you said 500, not 5000, my bad.

djtango 4 hours ago

Video games are much easier than what Shopify do which will be a long tail of business cases and local permutations for all the countries they operate in.

Commercial software is usually a simple core and a long tail of business exceptions

psychoslave an hour ago

That’s different difficulties.

Like comparing a climb and along run. Sure both require some physical abilities, but in the first case any error and the collapse mean dead end bringing progress to zero, while the second one you can rest on the side any time and still have the miles behind you accomplished.

_flux an hour ago

It's externally mandated difficulties vs internally created ones. I think the latter should always be easier, because you can change the requirements.

ojbyrne 4 hours ago

One word: Ottawa. There's a lot of engineers, most of them underemployed.

Jean-Papoulos 3 hours ago

We have no idea how many of these engineers work on the mobile app. This comment is somehow both AI slop and human slop.

dominus103 3 hours ago

People who has not run software at scale have no idea what it takes to run it at scale. Google chrome is 60 engineers at launch but google same company has more than 100k engineers. Building first version was always easy and only gotten easy, scaling software was always hard and it is still hard.

PS - Spotify i can't defend the product sucks.

fallingbananna 2 hours ago

I wonder how many of the 100k+ enginners at Google work on that "simple" text box that shows you relevant websites to the input text.

bigiain 2 hours ago

I'm guessing that maybe 4 of them maintain that in their "20% time", while the 99,996 other engineers are:

"The best minds of my generation are thinking about how to make people click ads." -Jeff Hammerbacher

psychoslave an hour ago

It’s not that much about scalling software, as scalling software on highly concentered nodes. Distribution downstream can be its own hell, admittedly, but otherwise having fully independent copy of software copies that run in local terminal is a no-brainer if all that matter is running software at scale.

T4iga an hour ago

I am quite curious about what people hat so much about Spotify. I made some excursions the last few years to competitors like Tidal and Apple Music but I just found myself coming back because the Spotify mobile app experience (and desktop) was just plain better.

I wonder what gripes people have.

Hendrikto 41 minutes ago

The website, desktop app, and mobile apps all have different feature sets, for one. There are things that you can only do in one of them, but it is a different one of them for each thing. There is no one feature set. It feels so cobbled together, with each platform doing their own thing.

Also, the website is slow and buggy, and the Electron “desktop” app is even worse. Both gobble up way too many resources and soft-crash constantly. The app does not lock up, but simply stops working. Often it even shows an error like “Spotify cannot play this song right now.”.

rhdunn 3 hours ago

You're comparing a company (Shopify) to an application (Google Chrome). A better comparison would be the number of engineers at Google (90,000 [1]) vs Shopify, or the number of developers actually working on the mobile application instead of any other area (website, backend database, internal systems and processes, infrastructure management and maintenance, etc.).

[1] https://www.linkedin.com/posts/rpandey1234_its-mind-bending-...

dmazzoni 3 hours ago

When Chrome 1.0 came out in 2008, it only ran on Windows, and it couldn't do basic things like print or export to PDF, didn't have any accessibility, didn't work in RTL languages, and didn't have any graphics acceleration, among other limitations. Don't get me wrong, it was a marvelous piece of engineering - but it was extremely incomplete. By the time it was what we think of as a modern, complete browser, they had many hundreds of engineers working on it.

Also, you're comparing the number of engineers working on one product, to the number of engineers working at Shopify across their entire company today, which includes far more than just one app.

You're entitled to your opinion that Shopify is a poor app or that it's overengineered, but clearly it's not simple. That's just a fact. If it looks like a simple app to you, that's because you're not seeing most of it.

It's like looking at the YouTube mobile app as someone who watches videos and saying that the app frontend looks simple. You're only seeing 5% of the app. The other 95% is for video creators and advertisers, and it is decidedly NOT simple. I think that's the same here.

conradfr 3 hours ago

And it was a fork.

wiseowise 3 hours ago

Rubbish. Most of the stuff you’re listing is handled by OS and frameworks themselves, you don’t need hundreds of SE to handle RTL or a11y. I work in one of those companies, most people just regurgitate existing shit into another form of shit and collect salary (not complaining, as I’m one of them, but let’s be honest).

lynx97 an hour ago

This is plain wrong. For a browser, a11y doesn't just get handled by the OS automatically. In general, claiming a11y is easy or will be done by someone else is bordering on evil.

NavekG an hour ago

The original Edge had to switch over to Chromium because it was hard to build a compliant accessible browser from scratch and this is Microsoft we are talking about.

necovek an hour ago

> ...this is Microsoft we are talking about.

Exactly!

More seriously, it not just about building a compliant web browser engine, it is about tracking the dominant browser engine which introduces their own "standards" along the way too.

Microsoft could have easily continued to invest in maintaining their browser engine, but it would have to be comparable to what Google is doing, and yet they'd always be perceived as "behind" due to non-dominant position they have.

I'd say strategically they do not want to invest in tech that's not winning (in marketshare), so when they are not dominant, they'll instead adopt and extend (not just web browsers, look at WSL too).

PunchyHamster 18 minutes ago

The didn't had to, MS Browser team was incompetent from the beginning of internet

stephenr 5 minutes ago

https://news.ycombinator.com/item?id=18697824

> one of the reasons we decided to end EdgeHTML was because Google kept making changes to its sites that broke other browsers, and we couldn't keep up

sgammon an hour ago

We live in a time now where libraries are free and plentiful and pretty good. It is easy to forget that this was not the case for the vast majority of time that computers have existed.

Chrome’s original design definitely predates our current rich ecosystem. Plus, V8 and Chrome’s performance profile are demanding enough that there would be a pretty high bar for those dependencies anyway.

csomar 3 hours ago

Shopify supports multiple countries both as a buyer/seller. I assume there is all kind of customizations needed to comply with each country weird rules. Are all of these software engineers doing core engineering? Probably not. But they are probably tagged as software engineers within the organization.

protocolture 3 hours ago

>what “engineering” Spotify is doing, it’s the worst app I’ve used in my life.

Engineering is app usability. Theres no other possible thing an engineer might do. Chrome ofc has infrastructure to distribute a binary. Spotify of course having a global content delivery network for terabytes of music. Hey GANG CAN WE WOKK OUT WHAT THESE ENGINEERS MIGHT BE DOING?????? WHY HASNT JIM STORAGE ENGINEER IMPLEMENTED A UI REFRESH YET!!!!

pjmlp 2 hours ago

Add to it that they need a compiler team for a Ruby JIT, due to the language choice to run an heavy load server infrastructure.

flossly 2 hours ago

And now we learn they use Swift and Kotlin to replace React with. So they are not replacing it with Ruby. I think they've hit the limits on Ruby (like twitter had on Scala).

P.s.: I find Kotlin "an acceptable typed-Ruby" with an industrial strength VM (the JVM) and two compiles to native stories (KMP and GraalVM-native).

meowface 26 minutes ago

Tidal is pretty nice to use. Plus the music isn't compressed.

PunchyHamster 18 minutes ago

When business is booming, you can do nothing wrong, as with that revenue even big mistakes stop mattering.

All I want from Spotify is API so someone can make better player/plugin to a better player.

atonse 19 hours ago

We did the same thing - had 90% of it overnight. Then spent a few days in the background tweaking for polish.

Our app is smaller, and has about 15-20 screens. I started at about 12:30am by giving codex a goal and it inventoried every screen based on the react native code, then created android and iOS directories, used maestro (I had already set up this tooling for a previous personal app build a few weeks prior), and had the whole thing working in android and iOS in the morning. Took it about 6 hours while I slept.

The app is way smaller, launches instantly, and the android app is (supposedly) native looking. I say supposedly because I don't use android phones. But it's using Jetpack Compose and Kotlin.

And I don't know Swift or Kotlin. I honestly don't see the point of React Native anymore. I know Expo is doing very cool agentic stuff, but I'm just not sure why I'd need any of it when I can write a native app.

greenowl 19 hours ago

And people say AI isn't taking SWE jobs...

exe34 19 hours ago

It ported overnight. I don't think it would create from scratch without a lot of hand holding.

greenowl 19 hours ago

Previous company I worked for would have (and did) hire dedicated swift/java mobile developers to build and maintain ios and android native versions (largely porting functionality from an existing web application)

Not anymore.

organsnyder 19 hours ago

That's fairly rare. Most companies would use a compatibility layer instead.

josephg 18 hours ago

Really? I’ve worked with plenty of companies that had separate native iOS & Android teams. I don’t know any that use a compatibility layer. Unless by compatibility layer, you mean a web view.

atonse 18 hours ago

What's more likely (as others have said) is that the other thousand companies that can't afford to have dedicated staff would've just used React Native. So no jobs were lost, they weren't there in the first place. The places that have dedicated Swift/Java devs can now be more ambitious in what they build.

mattm 19 hours ago

This is a type of project that likely wouldn't have been done before AI

eleventen 18 hours ago

Of course it would. Supply and demand. Some companies would decide not to bother. Others would decide it was worthwhile. The limited pool of supply (app developers) would be distributed across demand.

enraged_camel 18 hours ago

>> Some companies would decide not to bother. Others would decide it was worthwhile.

The parent's point is that AI lowers the cost/benefit ratio drastically, by reducing the cost. So companies that would have shied away from projects like this pre-AI are now pulling the trigger without much hesitation.

hamandcheese 7 hours ago

And what a lot of people seem to miss is that with AI, there is going to be (already is?) orders of magnitude more software in this world. I'm sure a lot of jobs will be eliminated, but new jobs will be created as well. Hopefully enough to balance things out, but we'll see.

rrr_oh_man 4 hours ago

> The parent's point is that AI lowers the cost/benefit ratio drastically, by reducing the cost.

…as long as Claude is still subsidized…

spiderice 16 hours ago

> Some companies would decide not to bother

Sounds like you agree

eleventen 15 hours ago

I agree that AI is suppressing developer wage growth and taking real jobs. The opposite argument is being made elsewhere in the thread, and I think that argument is wrong.

augment_me 19 hours ago

This is an incredibly boring task. Nothing new, just rewrite everything to just see it all rewritten again in 1 year. Perfect for LLMs and something humans shouldn't do.

boringg 19 hours ago

While I agree with that statement -- that is also a lot of jobs. We have a lot of humans -- not every single developer sits in the innovation seat. The fewer the jobs available the less employable humans.

I think that rewrite - if AI enabled - owes its thanks to the legion of individuals who put their code up on the internet in the first place.

Weird times.

doc_ick 18 hours ago

Unfortunately theres no thanks to the suppliers of training data. US courts made sure there’s no recompense for them, and likely never will be.

Seems similar to eminent domain, but without limitations.

cheema33 19 hours ago

> This is an incredibly boring task.

We all want super exciting jobs. But plenty have boring jobs like this. Between not having a job or having a boring job that pays well, the choice is obvious for many of us.

8n4vidtmkvmk 3 hours ago

Are you defending doing boring work?

I personally never minded doing migrations. I guess I don't really have to anymore though. Weird.

pjmlp an hour ago

The problem is that in many companies doing migrations would be the only job, thus now there is none.

guelo 9 hours ago

This is just not true. In the olden times (pre-claude) devs were constantly asking to do full rewrites of legacy code. This kind of project is exactly the kind of work I've trained for and have loved to do for the last 15 years as a mobile dev.

wccrawford 18 hours ago

While I mostly agree with you, this is the kind of thing that might not have been done if the AI couldn't do the heavy lifting.

They had previously chosen React Native because it was easier for programmers to keep it updated, since it was really just 1 codebase. With AI, those same programmers can do the more difficult version, keeping the native apps updated separately.

So did it kill a job, or did it make it possible for the existing programmers to do it better?

It's the kind of thing that is really hard to determine in general, but here, it really does sound like they only made the change because it became possible with existing resources. They would not have done it otherwise.

bgirard 7 hours ago

That's an example of AI growing the sector that can lead to more jobs. Because suddenly a lot of tasks that weren't economically viable are now going to be in demand. Custom software for small businesses, platform specific optimized code instead of cross platform software, etc...

dlisboa 17 hours ago

The optimistic outlook:

Just like this has made Web devs into Mobile devs, so could Mobile devs leverage AI to work in Web shops.

I'm not an optimist but there could be an increase of available apps being created which would still keep people employed. Theoretically the cost of creating an iOS app for a company without an engineering team dropped from several hundreds of thousand to a few thousand or hundreds, which could be paid out to a freelancer with AI. More people would go into freelancing for industries which were not contemplated before due to cost.

But I'm not an optimist.

lnrd 15 hours ago

This app has 15/20 screens, an app this small wouldn't employ many people to begin with. Before there was one guy (op) maintaining it in react native and now he maintains it native. I don't see much change tbh.

alostpuppy 19 hours ago

This has been my conclusion as well. Agentic workflows drops the effort level in keeping two native code bases in sync.

sprite 19 hours ago

Same conclusion here. My current preferred setup is native for iOS and Android with common core in rust exposed through uniffi

asdfsa32 18 hours ago

I was surprised by your comments and then you do Rust to be called via Java or Kotlin and Swift?

What does your app do?

sprite 11 hours ago

Yes uniffi created swift and kotlin bindings. The app I did with this is just a sudoku game https://www.puzzlesight.com . Before AI I would have reached for something like Flutter to avoid doing all work twice but with AI doing two apps makes more sense.

asdfsa32 6 hours ago

Okay, makes sense, the whole thing looks and screams vibe coded. On a beefy machine, navigating between your website pages takes 2-3 seconds. So still a long way to go with AI.

jgalt212 19 hours ago

And there's no proprietary IP in your company's app that you don't mind being sucked up into the training data?

exe34 19 hours ago

The value of most companies/apps are in the relationship with the customers, so it's the database, not the code.

stwrt 19 hours ago

Definitely agree. Most developers could build a basic Twitter or Facebook clone. The hard part is getting the users, content, and relationships that make the product worth coming back to.

c16 19 hours ago

As other have mentioned, the code isn't the valuable part. But also there are alternatives now to these LLM providers.

drdexebtjl 18 hours ago

Are you saying you don’t trust ZDR claims from inference providers?

They don’t care about your code. There’s more and better data on the public web.

greenowl 18 hours ago

Isn't ZDR only the case if you "opt out" through a setting? Lots of opportunities to make a mistake here, or for the LLM provider to play games. You could be unaware of the setting. The provider could reset the setting upon subscription lapse/renewal, application update, model release, etc. A developer could accidentally use their personal subscription (w/ setting on) on a work codebase.

Also what's the timing on this setting's effectiveness? What if before you knew to "opt out" you used the agent for a refactor and your entire repo got sucked up in inference? But then you opt out the next day? Is it too late?

drdexebtjl 17 hours ago

That’s the case with a personal subscription directly with OpenAI or Anthropic, but enterprise customers are opt-in, AFAIK.

And there are solutions around it from other providers and model routers. OpenRouter lets you explicitly say on a per-request basis you don’t want to be routed to a provider that trains on your input, for example.

kccqzy 16 hours ago

The mistakes you describe are only possible if the company doesn’t really think there’s proprietary IP in the codebase.

If a company really believed there’s valuable IP in code, there would at a minimum, ban laptops or ban code on laptops[0], provide and maintain a centrally managed LLM gateway[1] that handles authentication, billing and model choice, have MDM to prevent you from using your own Claude login, etc.

[0]: For example when I worked at Google, the proprietary google3 codebase cannot exist on laptops because there are no tools to download it to your laptop.

[1]: For example Claude code supports having a gateway: https://code.claude.com/docs/en/llm-gateway-connect

greenowl 13 hours ago

I'd wager many software startups out there would consider their code valuable IP (even if in the AI era it's not), and don't have these types of IT controls in place. Startups I worked at gave you an email account, github access to their private repos, and that was that.

Heck, you don't even need to mix up a personal and business AI subscription. For the vast majority of folks one day their IDE "updated" and a bunch of AI features suddenly became available. Free, no sub needed. A dev starts using them (because, why not?) and lo and behold the company's code got shipped out in an inference call and is now scheduled to be in the next training run. Oops.

drdexebtjl 12 hours ago

How's that any different from, say, Windows updating and backing up the company's code to OneDrive?

Actions speak louder than words. If the company doesn't even supply and require work devices, they don't effectively consider their code to be valuable IP.

greenowl 12 hours ago

Is Microsoft mining their customers' backup files looking for source code to ingest into their model training pipeline?

Of course the company can still consider their code to be valuable IP.

kccqzy 11 hours ago

You are merely describing companies that aspire to consider their code valuable IP, not companies that actually do so.

IDE updated? It’s the company IT’s job to perform testing before distributing those updates. And also their job to use whatever managed settings to disable those unmanaged AI features.

masom 18 hours ago

> there's no proprietary IP in your company's app

For most app that concept is "gone".

People routinely decompile and recompose existing binaries, and if you use "obfuscation" in your app it's still a small bump.

In today's age, IP is no longer a tangible concept that gives any advantages in software. What differentiates two businesses isn't their IP, it's their relationships and their moat.

Most vendors that had protected proprietary IP are now irrelevant within their vertical. What saves them are the protection provided by patents, which is public.

kccqzy 17 hours ago

Frankly there’s more likely to be proprietary IP in the server side code than in mobile apps.

jgalt212 16 hours ago

True, but shops are exposing everything to Claude or Open AI. It's akin to outsourcing all manufacturing to subcontractors in China. That was cheaper, but extremely short-sighted. Now so many products have cheap Chinese knock-offs that are nearly the same as the originals because the subcontractors made both.

fourside 19 hours ago

How are you evaluating the Android build if you don’t use Android and you don’t know Kotlin?

user43928 18 hours ago

You just install it on your phone and use the app.

Maintainability concerns are entirely overblown by people who don't use agentic AI to develop large mobile apps, but anyway give their opinion as if they had that experience.

I put in a few hundred hours, and I reached the same conclusion as Shopify. With reviews from other models and then a manual QA pass the result is fully usable.

masom 18 hours ago

> You just install it on your phone and use the app.

OP says they don't have an android phone...

arkits 18 hours ago

Android studio has a emulator

atonse 14 hours ago

I used the emulator - but just like I can use an iOS app for 30 seconds and tell you whether it feels native or not, I can't do the same for Android, since I'm not a daily user of Android phones.

And in the past, I didn't care because when I was manually building the app, I would just do my best with react native. But now that I can actually sweat the details (with the help of agents), I do want to hear from android users and use as many OS-native APIs and features.

user43928 18 hours ago

I missed that.

I'd order a cheap Android phone to have a device in hand instead of working only with the simulator.

atonse 14 hours ago

Others on our team use Android phones. So when I said that we spent the next few days actually polishing it, that's where others came in, providing feedback when they used it.

I could only sweat the details on liquid glass, etc because I'm a daily iOS user.

paxys 18 hours ago

No, they said they don't use android so don't know the native UX. You can test your app on the platform and confirm that the functionality all works, but how well it adheres to the platform's design language is subjective and hard to say if you aren't used to the platform.

asdfsa32 18 hours ago

I am using Gemini as well as Opus on a somewhat small project in React Native and I can not imagine this thing being able to build the whole thing on its own without it being a dumbpster fire.

Can you share some details of how you work? What models? What harness?

user43928 18 hours ago

I use Codex and Claude Code desktop apps. I generally use only the SOTA, now Astra and Fable 5.1, Opus 5 when Fable runs out.

I don't know if Gemini is suitable.

I had few issues with my native iOS app, the results are just decent after a few iterations, the models do what I ask them to do. Where do you see the problem?

The LOC for my app is now at almost 200k + 110k lines of test code.

cschep 5 hours ago

"the models do what I ask them to do"

what the fuck are you talking about

chis 17 hours ago

> Opus

asdfsa32 6 hours ago

> Are there cybersecurity concerns in the frontend? I would have thought you have to assume the client is untrusted and only do security work on the backend.

I hate software engineering now.

atraac 2 hours ago

We use CC with Fable(Opus before that) continuously on a rather large project, everything is tested, we maintain high verified test coverage, we ship features x10 faster than when we started(pre Claude-everything era 2-3 years ago). I never worked with RN before and I ship features now. LLMs allowed us to find issues within RN itself, that thanks to some patches, improved lower end Android experience by a lot. We just use all the Claude defaults with claude.md that evolved over last year.

littlecranky67 18 hours ago

Same result here just using plain Opus 4.8+. I had a web ap with a PWA approach. Now I have an iOS app written in Swift/SwiftUI and an Android app in Kotlin in the appstores. I do not know how to code a single line of Swift or Kotlin. You just test the app and iterate with the AI over it until it is stable and does what it should.

prisonguard a minute ago

> I do not know how to code a single line of Swift or Kotlin

sounds like your app is nothing serious

croes 17 hours ago

> You just install it on your phone and use the app.

That‘s how you check functionality but that’s not how you get the bugs in the code.

user43928 17 hours ago

That's the part covered by the other model's review. That together with manually verifying the functionality results in output that works.

croes 17 hours ago

If you don’t know the language you can’t evaluate if the models really found bugs.

That’s like translating a text to another language without knowing the language

Daishiman 6 hours ago

This is wildly overblown. I've been working with agents for a good while, read tens of thousands of generated Python and the language factor is actually the part they get right that humans don't.

nicce 17 hours ago

> You just install it on your phone and use the app.

Some people on the cybersecurity side are starting to cry....

user43928 17 hours ago

I have been getting these comments often here, including concerns about my non existent backend's security.

Last time, when I pointed out that the attack surface for mobile apps is typically very small, some users started to talk about zero day vulnerabilities in the OS's media handling, as if it was a concern for my app implementation.

I found the concerns again wildly overblown.

freeplay 15 hours ago

But what if someone discovers a iOS 0day worth several million dollars and burns it to compromise your app specifically? /s

joenada 31 minutes ago

You sound like a person who's never had their app pen tested. The attack surface is anything but small if you're working with any kind of sensitive data.

Perz1val 17 hours ago

Why? The api has to be secure. Mobile os keeps the app safe. Where is the attack surface?

nicce 17 hours ago

You don’t believe how often people leave secrets in the app or use webviews and iframes badly, misconfigure OAuth in client side and so on. There are many issues where secure API does not help.

chis 17 hours ago

Are there cybersecurity concerns in the frontend? I would have thought you have to assume the client is untrusted and only do security work on the backend

nicce 17 hours ago

1. Not storing secrets properly or using hardcoded secrets

2. Wild use of webviews/iframes sometimes easily propagates as XSS in phones

3. Incorrect client-side OAuth 2.0 configuration e.g. with schema-based redirect URLs.

4. Not supporting high-enough API versions, which may prevent some OS-related weaknesses

5. The list is actually very long. Just few top of my mind.

chis 13 hours ago

Fantastic answer thank you

rudedogg 9 hours ago

Doing anything right on web is 10x harder and more complex. The problem is the browser, once you use it to deliver anything you have to buy into all of it’s bullshit. CORS, XSS, headers, caching. All that just goes away (outside your backend API, if you even need one) when you ship a native app

Matumio 2 hours ago

My favourite is a logout button with a logout API that fails. (Not a huge pratical concern, I admit, because it's a local attack.) Nobody ever notices because it still shows the logout screen, which hides the API error toast (if errors were even displayed). The still valid refresh token stays in sessionStorage (or even localStorage) while the app displays "logged out". (Bonus points if you cleared the access token in the error handler but not the refresh token, and on page reload you ask the user to log in again despite having a valid token.)

Or a login form that gets hidden after login, but clears the username and password only when you click "login back in". (Bonus points if the backend also enforces a 5min session timeout "for security".)

user43928 2 hours ago

Storing private secrets in your public client is easy to avoid for anyone halfway competent. We are all professionals here.

Turn on the secrets scan in GitLab, and put in your release checklist to have the AI audit the usage of secrets in your app, and this is basically guaranteed not to occur.

I doubt current models even make such a mistake in the first place, and particularly so if you use reviews at all.

WebViews are not an inherent problem, it's the system browser embedded in your app.

Where it gets tricky is if your use case involves authentication in the browser. Together with the authentication in your app this is the one area where you need to focus on security.

The case where a SDK update is needed to prevent weaknesses of the OS seems rather unlikely.

freeplay 16 hours ago

Nailed it. Assume your client is compromised and/or malicious regardless of how it was built.

asdfsa32 8 hours ago

This is the most naive take on security ever. For the backend, you assume your client is compromised, but you still don't want to allow your client to be compromised.

Matumio 3 hours ago

If your clients are compromised then what's even the point of backend security. Users will login and do legitimate actions while their compromised client does whatever behind their back, while still looking normal. And the backend can't tell the difference.

Culonavirus 17 hours ago

They better start a proper hydration regime because they'll be crying a lot.

dakolli 17 hours ago

Damn, we really gotta get rid of the vibe coders. Bad things are on the horizon if we keep encouraging these naive habits.

ndbe 17 hours ago

Yes, what type of "engineering" is this? "I click the button and I see if it works or not" holy shit.

atonse 13 hours ago

How do you propose getting "rid" of "Vibe coders" (which I'm assuming you're pooling me into?)

applfanboysbgon 9 hours ago

Severe financial liability for security breaches, severe enough that, for instance, companies which leak 1m+ user data are driven to bankruptcy

[yes, this would also get rid of the previous generation of 1000-JS-lego vibers]

elvis10ten 16 hours ago

I work as a professional app developer. And I find this take to be naive.

Most of the time when I review code from AI, there is always something to improve.

It’s either a maintenance issue. e.g., Opus recommended and implemented a fix for a database corruption crash. This was ~400 lines of code with many moving parts. I reviewed, and found out Android Room library already handles this recovery case, and all I needed was a 10 liner PR that catches this exception and ignores it.

The maintenance is not only the burden on the human and LLM. With too many moving parts, it becomes harder and harder to build and verify the correctness of future features. Yes you can write test for this and that, but it didn’t need to exist in the first place.

The second problem is correctness issues. Especially the edge cases. You cannot just manually test out a race condition on a phone! Sometimes it happens! Sometimes it doesn’t! If it leads to a visible signal like a crash, then yes, you can try to reproduce it. But there are a lot of these that are “silent” and would just lead to bad experiences.

We already had a software quality crisis! And I think such views only exacerbate the situation! Quality matters!

And this is not an anti-AI stance. I vibe code personal projects where I don’t even look at the code. But when I use AI as a professional engineer, I act like a professional. Because these products do have an impact on people’s lives.

user43928 16 hours ago

So you don't use agentic AI to develop a large mobile app and you think my take is naive?

I also used to work full time as a Android developer for five years, and I'm pretty sure I know better than you about the quality of my app that I work on everyday.

elvis10ten 16 hours ago

No where did I say we don’t do agentic dev!

Years of experience doesn’t mean much! I will challenge you on ideas. And the idea you are sharing is dangerous and unprofessional.

Especially at scale. e.g., we process more than 3.5 billion orders annually! This is serious business. Edge cases are common.

dboreham 16 hours ago

All true (and thanks for posting a concrete example rather than "LLMS suck"). But my take is that none of this is much different than before times when I had teams of developers creating applications. They would often make similar mistakes which I would either need to catch or which would flush out in the field. Where it seems that LLMs are not excellent is where the person driving it is also the senior domain expert so can immediately spot pitfalls. But typically using humans to develop software this was really not often the case. Those people get promoted so they're no longer cutting the code. Under that scenario (replacing subordinate humans) I find the current models are either on-par or somewhat better (specifically because the models can also act like a peer senior dev, discussing approach options etc).

elvis10ten 15 hours ago

I agree with you! And I’m not trying to romanticize the past! Humans/me wrote slop too.

I think we are over-indexing on speed of delivery. I think this is a mistake. The alpha is in speed and quality.

Currently, my experience is that human + AI can write software faster and with better quality than either party can do alone.

alex_sf 6 hours ago

> It’s either a maintenance issue. e.g., Opus recommended and implemented a fix for a database corruption crash. This was ~400 lines of code with many moving parts. I reviewed, and found out Android Room library already handles this recovery case, and all I needed was a 10 liner PR that catches this exception and ignores it.

I understand this, but I just can't bring myself to care. I've been doing professional software work for almost two decades. These sorts of improvements/time savers are great without AI. With AI? Whatever. It's fine.

When the underlying lib has an issue, it'll be quicker to debug with the whole thing in context.

SoftTalker 6 hours ago

So exactly what value are you adding, then?

alex_sf 5 hours ago

I take the specifications from the customer and type them into the AI

eptcyka 4 hours ago

You do realize that letting the LLM produce more output means that maintenance will be more expensive? I can easily see a world where claude and gpt are producing more tokens to sell you more tokens.

abustamam 4 hours ago

Just the other day I burned through my 5h quota twice in a row because I had opus spawn a review session on a medium sized PR and I don't know what happened but I told it to summarize to me and it said it spent 100M tokens throughout 50 subagent sessions.

And more recently its been recommending that i install this new browser called Aside. I did, and it almost felt like I was installing malware so I Uninstalled it fairly quickly (it also was not a great browser)

I feel like theres collusion somewhere.

prisonguard 4 minutes ago

yea man they are trying to nickle and dime you

alex_sf 4 hours ago

The models will only get better and inference cost will go down.

I don’t see any reason to think the same thing that happens with all tech won’t happen here.

consp 21 minutes ago

Enshittification and profit maximalization is around the corner looking for you.

user43928 2 hours ago

This is not as obvious as many naively believe.

It depends on how hard to maintain the code added is, how likely it needs to change in the future, and most importantly on the cost.

If reviewing and manually improving the code takes hours, the cost may already be in the thousands.

That buys you a lot of AI usage, roughly a few months of continuous work.

You have to balance this with the chance that the suboptimal code the AI generated is actually fine and maintainable enough, and also the chance that during further work on that code a model might implement the same optimization on its own.

majormajor 7 hours ago

That's a recipe for regressions as the amount of surface you have to cover with "just...use the app" gets bigger and bigger.

You can write more automation to test it. But that's also how you end up with ever-growing test run times.

There are much better ways that aren't just "throw out the LLM" either. You just need to be more focused on throughput. Requiring manual validation can pretty rapidly require more hours than just sanity-checking code by hand, even (and I'm not advocating that for every use case, either.)

I can't afford manual QA passes if I'm gonna go as quickly as I want to.

collingreen 18 hours ago

Seriously! What a bonkers thing to claim. "I had codex use maestro so I assume it made Android work well and idiomatically".

It's a fine project to do but clearly they put zero value on being familiar with the project's codebase/stack and ecosystem, which makes me feel fear in my heart when I imagine the first "production is down" page coming in. I already hated mobile because it's so much harder to maintain than web (and I don't do any spyware or IAP so no benefits for me there); this yolo approach would give me constant dread.

It shows that at least some software development is moving away from code and to product management instead. I'm not passing judgement on that; I actually think that's great for a lot of software. It is interesting to see the shift happening though and will be fun to see if the general quality of software noticeably changes over the next few years.

jatins 18 hours ago

> It's a fine project to do but clearly they put zero value on being familiar with the project's codebase/stack and ecosystem,

As much as I dislike it, I think that's the future of _all_ non-critical software (think social media, crms, CI, food delivery etc). Leadership in many companies is explicitly asking employees to have multiple agents running through the day and that will lead to this.

Read this for example: https://www.uber.com/in/en/blog/efficient-software-factory/ . A very useful system, I am sure. But when you have AI at every layer from code to review to triaging, rest assured AI is the only know who knows your system. And you better hope it's not telling you that something is load bearing during an incident.

atonse 17 hours ago

I wrote every single line of the react native app we ported, and maintained it for 9 years. So suffice to say, I'm familiar with the code.

But I am going to always prioritize the user experience over a developer (like myself)'s need for satisfaction to see code. And a pure native app is _always_ going to behave better than react native.

This gives me a chance to do that.

kajman 16 hours ago

> And a pure native app is _always_ going to behave better than react native.

Maybe iOS is better about consistency, but I've used enough horribly made Android apps that I would not expect one that's vibe coded to behave better than a professionally made react native version.

atonse 16 hours ago

Maybe. Android might still be a mess, fair point.

leptons 10 hours ago

>So suffice to say, I'm familiar with the code.

You are familiar with the React Native code, you are not familiar with the Swift or Kotlin code, and likely nobody on your team is, since the AI wrote all of it for you.

dyauspitr 17 hours ago

First “production is down” page means you just tell codex production is down and to fix it.

dboreham 16 hours ago

Presumably a sarcastic post, but this is actually going to be how things are done soon. I had a box that OOMed and needed to be rebooted every few weeks. It was a disaster recovery standby box so figuring out what was going on never rose to the top of my priority list. So I asked Claude to dig into it (proxying the commands it wanted to run through me) and in an hour it had diagnosed the problem, fixed it, and taught me a bunch about memory usage in our system on modern kernels.

dyauspitr 16 hours ago

Not sarcastic. I have a moderately successful app and I haven’t once looked at the code (though I am capable, so far atleast). The only time I open Xcode is if I have to modify signing certificates. I did set up a slack workflow with a “fix it” button that basically tells Codex to fix the issue, run comprehensive tests, manually UI test for that particular issue with computer use and then deploy it.

collingreen 10 hours ago

Equal parts very cool and very scary to me

dyauspitr 10 hours ago

It is. For my day job, I’m a software engineering director and I probably won’t have a job in under five years. For low to medium complexity apps, even Codex before Astra was capable of doing it completely by itself from scratch. For testing I would bring up the app after each atomic change and then manually try it out. I also use my own app heavily multiple times a day and I have found dozens of issues but I just ask Codex to fix it on the spot.

snoman 16 hours ago

> this yolo approach would give me constant dread.

When you’re completely ignorant, there’s nothing to be afraid of.

atonse 16 hours ago

I answered elsewhere that I don’t personally use Android phones but we have people on our team that do. Which is why I don’t want to personally claim that it feels native.

But yes we are having real Android users test it.

So it’s quite the contrary. I care MORE what real users say. I can only guarantee that the app does things when I tap. So I’m not trusting the agent on UX, only on functionality. But whether it feels native, I am relying on those users in our team.

collingreen 10 hours ago

That's much better than my original, perhaps unfair, read. Thanks for the additional info.

I still would feel scared operating an established product off a newly changed stack the team isn't familiar with though.

atonse 18 hours ago

We have people on the team that are android users. I just meant that I don't want to evaluate whether it feels "native" as I personally am not an Android user.

whatsThisBtn4 9 hours ago

ITT: people dealing with realities.

Remember Chinese accounts on US Facebook say data centers are bad.

MiroslavPokorny 8 hours ago

Remember the first step to fixing any problem is admitting you have a problem.

If you are blind, you cant see anything wrong, if you are deaf uou cant hear anything is wrong.

larodi 18 hours ago

React native is an obstacle compared to what clear Swift/Kotlin code may produce. Swift is very powerful and Kotlin, in all honesty, is the first reasonable and very useful thing to come to the JRE ecosystem (save for Scala, which is, well, quite complex still).

Myself turned some python code to Swift, and keep doing so, without trouble or pressure. Of course, I've been doing fair amount of systems programming for 20 years now, so not sure what to advice newcomers. But this approach to dev DOES work for me very well.

doc_ick 18 hours ago

Sounds like the advice to newcomers is to not worry about trying to learn a programming language. There already is an llm to program for you, and do it better than you could, so just learn how to talk.

teleforce 3 hours ago

Once you understand how to write a program get someone else to write it - Perlis.

[1] Epigrams in Programming:

https://engineering.yale.edu/academic-study/departments/comp...

locallost 18 hours ago

Next up, designing an even higher level language which will be used by LLMs to compile to high level languages like kotlin or swift. Just store instructions for LLMs in repos.

simonhamp 5 hours ago

I hate to break it to you, but we already have it: it's called PHP

asdfsa32 18 hours ago

Codex with what model?

atonse 14 hours ago

I think probably GPT 5.5, or 5.6 Sol - it was ~ 2 months ago.

Each time I get access to a new model, I do two things on all our active codebases:

- Security review of all the code and vulnerabilities (new models will find new stuff)

- Code review of test suite quality, and idiomatic patterns/code for the language of that codebase.

And in the case of swift and kotlin, it's even more important that an agent helps me with the code quality since I don't know what "idiomatic" swift or kotlin looks like, the way I do with JS, Elixir, C#, Ruby, etc.

ricardobeat 17 hours ago

I assume having Kotlin and Jetpack Compose makes it much easier than it was back around 2020?

nevertoolate 13 hours ago

So now you have two vibe coded applications you don’t understand. I’m not an advocate of making “job security” decisions but this definitely goes to red flag territory. Was it your job to maintain the RN codebase or do you have other functions there as well? I’m not sure I would keep a native noob on a vibed native codebase. What is your take?

ashishb 7 hours ago

React native is broadly an inferior option.

LLMs made it way worse https://ashishb.net/tech/react-native/

avicado0o an hour ago

this is from 2021....

prisonguard 12 minutes ago

Congratulations, you now have 2 codebases to maintain.

keithcarolus 5 hours ago

That Shopify employs 3,000 engineers is astounding.

I was rejected after a fairly basic ML interview at Shopify and when I asked for feedback I was told someday I could become a machine learning engineer.

I don’t think the interviewer read my resume or understood my responses as this was after working for several years in ML roles - staff applied ML and scientist.

So maybe that tells you something.

aprilthird2021 2 hours ago

Why is it astounding? They have one of the biggest e-commerce applications in the world. A mobile app for shoppers. A payment system and mobile wallet app. A shipment tracking system. Tax and small business software. They have their own lending arm with its own software. They have multiple frameworks for other development teams to make super customizable e-commerce sites. They support Remix and Tailwind among other software. They have brick and mortar POS systems.

They are like multiple companies in one: Square, Etsy, aspects of Stripe, aspects of Squarespace/Wordpress. Idk I can see why they have a lot of people.

harrouet 2 hours ago

Plus they have an Amazon-scale infrastructure to manage...

stingraycharles an hour ago

I think Amazon is very much on another level in terms of scale. Not trying to be negative about Shopify — they have a very large system to maintain - but Amazon is just on another level.

netshade 18 hours ago

I agree w/ advising people to move off React Native, though I think the story that "LLM enabled an otherwise too-expensive migration to consider" is not correct.

I say this because I was part of a migration from a mid-size React Native app to a Swift/Kotlin native app redo. I did the majority of the technical work on it. The majority of the work occurred before January 2026 and without LLM code assistance, though later features in the app definitely used some.

For anyone considering this, I'd say that the migration is definitely worth considering without even taking LLM assistance into consideration. The continued React Native tax of unnecessarily difficult upgrades, impedance mismatch w/ underlying core frameworks, and incredibly uneven library quality just cause your business to really spend a lot of time shepherding the tech over the finish line. It's pretty wonderful to be back in the world of "build, compile, ship, be sure". One thing as a fundamental principle that I think the Shopify article 'gets' at, is the importance of the feedback cycle - investing time in our integration test story very early on both helped w/ my cycle times, and later in providing guardrails for LLM assistance.

All to say that this decision is worth considering without even taking LLM assistance into account.

zero_shift 9 hours ago

> The continued React Native tax of unnecessarily difficult upgrades,

My very first experience of RN was having to update an app to handle the mandatory change to 64 bit APKs

Which required a massive update not only to several dependencies but also xcode, iOS frameworks, the weird objective C caches that get smuggled into node_modules, _as well as_ all the rigmarole or making the 64 bit APK build work

It was completely miserable

Rohansi 8 hours ago

I experienced the same issues but went the other way and migrated from React Native to React. Still one codebase but none of the issues. Performance was better too even though half the code stayed the same.

hectdev 10 hours ago

As an iOS Engineer that has been fighting the battle against every C-level type who brings up the subject of a shared codebase my whole career, I feel very validated.

hackernud3s 10 hours ago

I don't see why you would, unless your argument for your whole career has been that LLMs make this easy.

winrid 9 hours ago

probably because every react native app they've used feels like shit

hectdev 9 hours ago

My argument is that platform specific codebases is the right course of action. My point is that consumers can tell, the product is better, and developers are happier working on native codebases.

ronsor 9 hours ago

They're right when it makes business sense, which is also about cost and why Shopify didn't do it before.

hectdev 9 hours ago

I'm not arguing the business sense. Two sides can be right which is why I advocated for native development. Which is vindicated here.

gooseyman 6 hours ago

If you weren't arguing against the business case, what were you arguing with the C-level types about? I don't think I have ever heard a case for react that wasn't centered around shared codebases mean fewer resources/cost/time to deliver a feature.

makeitdouble 9 hours ago

You're looking at it from iOS side only, and for a US company that would be the last platform they'd ever drop.

It was a different picture out of the Apple garden, when a company only brings their next major feature to iOS because they couldn't be bothered to hire the same headcount on two development teams and their CEO uses an iPhone anyway.

We had that discussion about a decade ago with a company rep that didn't realize 70% of their EU users were on Android yet their play store app didn't have the feature they were planning to promote.

Basically, better was the enemy of good for most companies.

hectdev 9 hours ago

Correct, I advocated for the solution that produced the best outcome for user experience, code and architecture simplicity, and prevented having to rewrite an app in the future in native. Which has been validated here.

The android shortfall is a real one but I also pushed for hiring native android developers too.

colesantiago 9 hours ago

> developers are happier working on native codebases.

Agents are happier working on any codebase, but ultimately Shopify and other companies want iOS native app level quality without the huge cost of hiring many native iOS / Android devs.

LLMs and Agents deliver on getting a native app out at lower cost, higher quality, faster all at once.

I think everyone is trying to tell you your skills as an iOS native dev have been commoditised and Shopify and others don't need to hire anymore native devs to find this out.

I don't see how your job being completely commoditised and cannibalised by LLMs replacing your job is some how vindication?

This is just like saying "we won the argument", but what did you actually "win"?

hectdev 9 hours ago

Yea, I hear that. I'm content with winning the argument and truthfully, I think they will find they need to hire iOS engineers because we do more than write Swift. There are whole ecosystems of knowledge to go from a product idea, sit in meetings with many stakeholders, and implement the actual thing everyone wants. All they got here was a 1-to-1 implementation of their current app which was born of engineers working through real constraints. It says nothing of new features that have to play nice with other pillars of the company.

colesantiago 9 hours ago

> I think they will find they need to hire iOS engineers because we do more than write Swift.

Shopify isn't hiring any mobile engineers.

Probably because the agents were hired first and took the job already.

That is the point of the job being literally commoditized and cannibalised, they hire less or close to 0.

Your quixotic 'vindication' means nothing and has the opposite effect.

hectdev 9 hours ago

Not sure why you are defining my vindication. Its purely rooted in native is the better solution for mobile apps. Which they are using. Not sure how that makes it the opposite.

MiroslavPokorny 8 hours ago

In other words your team also resigned the next day ?

hackernud3s 7 hours ago

We'll have to wait and see if the extra maintenance / bugs / attack surface is justified. This an announcement of future direction so vindicated is certainly premature.

user43928 10 hours ago

They specifically say in the post how React Native was the correct decision and that it worked well for them.

Now it's a different situation as implementation has become incredibly cheap.

hectdev 9 hours ago

Not sure why someone would say it was a wrong decision. Why would they even need to do this if LLMs make coding easier. They are likely chasing the things I advocate for: direct access to latest APIs from each platform, platform specific UI, UI that behaves correctly on each platform without chasing down edge case solutions (also said as ui that looks and feels "right"), and a bonus of separate developer pool to hire from that knows the ins and outs of the platform without needing to hire a developer to know all three- react, iOS, and Android.

throwaway27448 9 hours ago

> Not sure why someone would say it was a wrong decision.

Writing almost anything with javascript sucks ass to begin with. Writing native code with it is even more painful. Most javascript engines don't even have any decent model of parallelism. It takes zero imagination to see the problem here

willsmith72 9 hours ago

how much parallelism are you writing in your frontends?

cloudfudge 2 hours ago

The problem with everything being single threaded isn't so much that you want to do a lot of parallel processing, but that you don't want to have the occasional fat loop cause the whole engine to start stuttering. If you want butter smooth scrolling while there's (for example) a lot of dynamic content moving around, you want very precise control of the threading so you can get the gnarly stuff done without causing hitches that don't feel right.

user43928 an hour ago

The browser, iOS, and Android all use a main thread separate from the thread responsible for scrolling animations.

However, I think it's true that controlling threading in order to perform gnarly work in a separate thread is more ergonomic on mobile than in JS/React.

You'd need to create a Promise that wraps a Web Worker, which would be an unusual thing to use. I don't think most apps need such control over threading in the browser.

hectdev 9 hours ago

I mean, why would they admit to it being the wrong decision. Its a business.

simonhamp 7 hours ago

Why would they need to worry about hiring for specific skills at all? As AI progresses, isn't the only skill that matters that you can drive it effectively (which encompasses testing and review) without needing oversight?

gbalduzzi 4 hours ago

Because we are not there yet and you can't oversee something you don't know

nielsbot 7 hours ago

> worked well for them

yeah because they don't care about a top notch user experience.

ajross 9 hours ago

FWIW, the native app specialists are in some sense the most invalidated here. Shopify decided they couldn't afford your skill set and didn't change their mind until you could be replaced with an LLM.

Really the whole concept of technology specialization is the thing in jeopardy. It no longer appears to work to make a career out of deeply learning something obscure. Agent-farming generalists appear to be the ones who own the future right now (if, heh, not the agents themselves).

hectdev 9 hours ago

My validation is that platform specific codebases is what is the right course of action. The c-level decision is that they want the cheapest route to consumers. My point is that consumers can tell, the product is better, and developers are happier working on native codebases.

hermitwriter 9 hours ago

I'd challenge you to determine which of the top app store(s) apps are react native vs not -- plenty of app store awards have gone to react native apps -- bad software is bad software. plenty of you ios devs write shit software. I've done this job almost 40 years and no language or platform has ever prevented people from building shitty software or for that matter gotten in the way of writing good software. good engineers can figure it out.

source: ios dev since it was possible -- I am not even pro react native, I am just pro merit based arguments -- you aren't making any

hectdev 9 hours ago

Challenge not accepted but deferred to the article where one of the largest business wants to sit at the intersection of native apis without a a middle layer for the sake of saving money. Put another way, given unlimited resources, native wins out over shared.

dopamean 9 hours ago

You should read the article. You'd realize that you're not actually vindicated by its contents.

hectdev 9 hours ago

I read it. They chose native over shared. Hence vindicated.

hermitwriter 9 hours ago

Derp. Read it again.

hectdev 9 hours ago

Shopify is moving its mobile apps from React Native back to native Swift and Kotlin. With the main cost of native gone, the benefits of staying close to platform APIs and first-party tooling win out. This has been my ethos. That native is better than shared.

npunt 9 hours ago

Your argument was you've argued your whole career for native. The article argues only very recently the cost equation has changed. Your argument reads like you are not taking into account the broader context or the passage of time.

hectdev 8 hours ago

I'll put it this way, my argument was pro native. And in the context of the article, if a large company had unlimited resources, they would choose native. I'm not discussing the business case for it, but the end result of it being the better option. It can be seen as "Shopify tried Reactive Native and left it behind the second they could after sinking resources into it for 6 years".

hn993302 6 hours ago

Everyone always knew native was better if dev cost weren't a factor

fingerlocks 2 hours ago

Go back in time and read the react-native vs native debates. Many react advocates claimed otherwise

smackeyacky an hour ago

Time and progress have overtaken them. At the time they were likely correct but I certainly wouldn’t bother with react native any more when the LLMs have gotten so good

oofbey 8 hours ago

If only LLMs had been invented at the beginning of your career, you would have been right all along!

busymom0 8 hours ago

Same here. Glad I stuck with native iOS development. I still haven’t switched to SwiftUI though (except for some small stuff). Still sticking with UIKit here.

cute_boi 6 hours ago

what they should've done is written logic etc.. in rust and use mobile app just for native layers, so they can still share code.

Cthulhu_ 29 minutes ago

I'm inclined to agree on certain points; true native apps are, generally speaking, better when it comes to e.g. customer experience. It comes with risks and costs (but I think the cost vs benefit is exaggerated) - risk being the ability to find good native developers, which aren't as common as e.g. web developers who can switch to RN fairly easily.

But there's a factor few people (that decide on using RN) miss; it adds a layer of indirection, so you're no longer as "in touch" with the underlying platform. While possible, few RN developers would consider adding widgets or smart watch apps to their main app, but (I feel like) if you're a native iOS developer who is all-in on the Apple ecosystem, you're more likely to try and adopt these features (where applicable).

(disclaimer: RN is my current day job, used to do native iOS development and I frequently miss it)

fnthawar2 19 hours ago

We don’t hold on to a decision just because it was successful at the time. When a core assumption changes, we’re willing to go back and ask whether it’s still the right call. LLMs changed one of the core assumptions behind our 2020 decision, so we reevaluated our mobile stack from first principles.

What we found led us back to native.

ceejayoz 19 hours ago

I suspect we'll see a lot of large orgs doing this in the next year.

joshstrange 19 hours ago

Perhaps. I can absolutely see that being more attractive especially with things like the Duo where, I assume, SwiftUI gives you a number of things "for free".

That said, the massive downsides to native are:

- App Store Review time, this used to be hours to 1-2 days, now it can take a week or more

- In the same vein, you can do updates without waiting on native when using web technologies to build your app. We can go from a bug in the field to a fix in <1hr easy. Try doing that with a native app

- Cross-platform, yes LLMs mean you can create a native iOS and Android app but you have to keep those in sync to say nothing of web (if you want to offer a web app as well)

- Like the point above: Web, if you want to support web, why not get the other platform for cheaper (shared logic)

joenada 19 hours ago

Your assumptions are very outdated. App Store review times are typically < 24 hours and have been for the last couple of years. And KMP makes cross-platform a real thing now, rather than hacking a web view into a native shell, which was always the worst possible user experience.

paulryanrogers 19 hours ago

Doesn't KMP assume your team is comfortable working in Kotlin?

joenada 18 hours ago

Yes, that's fair. I'd argue, though, that the training required to get your team up and running should be fairly minimal - Kotlin is a very easy language to pick up, especially for people coming from TS - and will pay off dividends in the medium to long term.

mike_hearn 18 hours ago

Well, it assumes the model is.

KMP can be seen as a token optimization at this point. Business logic is shared and doesn't have to be rewritten in Swift.

joshstrange 18 hours ago

I'm afraid you are the one out of date here. App Store Review times have ballooned in the last few months. Marco Arment talked about this publically (on the ATP podcast) about how his app was stuck in review for over 2 weeks IIRC and I've seen 2 days as the minimum review time in the last few months with some taking a week or more.

Yes, for a while they were doing very well and I even once had an app reviewed in <1hr but the average has been creeping up. LLM/Vibe coding is what is often blamed for this increase though at the end of the day it's Apple's problem/fault for not staffing the review department better.

joenada 18 hours ago

This is only anecdotal, but I had a review on a brand new app turned around in ~6 hours 2 days ago. A lot of it has always been luck of the draw, though, granted.

joshstrange 18 hours ago

I agree it's anecdotal but that's all I have to go off and global averages don't help me at all. The problem it's a complete crap-shoot. You have no way of knowing if you are going to get a quick turnaround or a long one, it has zero bearing on if it's a new app or update or the size of the update, it's completely random. I cannot plan around random which is why I've opted for web-tech-based apps (Capacitor) with OTA updates so I can get fixes out just as quick as I could get webapp updates out.

I just ran an analysis of my apps and the fastest was 8hrs (June 20th) but since then it's been trending upwards with my last 3 updates coming in at 40hrs, 67hrs, and 98hrs. These are all my apps, the company I work for has at least 2 recent updates that took over a week. That's just absurd.

If the App Store can commit to 24hrs being the max time then maybe I'd be interested but for the foreseeable future I'll "Settle" for instant updates when I have a fix ready instead of waiting on Apple. Especially with how random approvals are (not just the time, the approval itself), I'll ship a tiny fix and App Review will kick it back for some native API I've been using since version 1 that they now want more info about. I don't fancy having my businesses at the whim of Apple Review.

ceejayoz 15 hours ago

It's also dependent on when you file. My reviews seem to come back around 2-3 AM Eastern; I presume they're overseas contractors.

ftchd 18 hours ago

Apple has started automating them a while ago so a lot of them are indeed <24 hrs. I wouldn't say they are wrong though.

Just this week I've had an app stay for 9 days in review and another one for 8 hours. Same dev account, same niche.

manmal 17 hours ago

When it takes longer than 36h, just revoke and submit again. It's probably just stuck in some queue.

ceejayoz 17 hours ago

Or https://developer.apple.com/contact/app-store/?topic=expedit... - I've had good results from their expedite tool.

schrodinger 19 hours ago

https://www.runway.team/appreviewtimes

joshstrange 18 hours ago

I'm sorry but that data does not at all square with my experience. I'm seeing 2 days+ as the average and I haven't seen sub-24hrs in months. I oversee ~20 apps and I can tell you iOS review times have been trending upwards for the last few months.

schrodinger 17 hours ago

Apologies, I used to use appreviewtimes .com [dead], which scraped tweets and was pretty accurate, but is dead now. I posted what seemed to be a decent replacement, but will take your word it’s not.

Edit: was going to update the earlier comment but just hit the 2 hr mark.

joshstrange 17 hours ago

For all I know it is accurate for them but I encourage you to hover on the bars and see the min/max. That's where the issue is. I wrote more about it here [0] but the TL;DR is that it's wildly inconsistent, sometimes it can take a few hours or <12 hours and sometimes it can take a couple days. It's impossible to plan around and nothing drives me crazier than having a fix written but waiting for Apple to get around to reviewing it.

[0] https://news.ycombinator.com/item?id=49645559

Rohansi 19 hours ago

You get all of those, to some extent, if you use React Native. You still need to do reviews for significant changes due to app store rules but you can OTA update most changes without waiting on a review. Even web support is there.

There are cons to targetting web/PWA too. Push notifications work but Safari on iOS only allows them if the user adds your website to their home screen. It also doesn't support prompting the user to install the PWA so you have to instruct your users to tap the Share button, tap View more, and then tap Add to Home Screen. And as soon as they tap the Share button the menu opens on top of your instructions so they need to remember the steps to continue. It's hard to defend this behavior because the user will still need to allow notification permission when they open your PWA from their home screen. It's an unnecessary hurdle.

cosmic_cheese 17 hours ago

> I can absolutely see that being more attractive especially with things like the Duo where, I assume, SwiftUI gives you a number of things "for free".

Apple may not trumpet it as loudly, but these freebies are handed out in UIKit too, for cases where declarative UI is cumbersome.

Generally I've found that while SwiftUI is great for little self-contained bits of UI like table/collection view cells and simplistic template-like apps, it tends to become a bear with complex apps, so it's nice to have both options.

dpark 19 hours ago

I’m surprised we aren’t seeing it more already. LLMs suddenly make it reasonable to maintain multiple native apps. I’d love to see this start to supplant Electron and its ilk on the desktop.

stephenhuey 19 hours ago

Definitely makes sense for a large org with massive resources (such as Shopify) to do this. But for everyone here pondering what to use for their startup or a smaller project, there are still important trade-offs. In the past few years I've launched multiple cross-platform Flutter apps and multiple native iOS and Android apps using Jumpstart iOS and Android (native templates from the GoRails guys which leverage web views from your Jumpstart Rails server). The latter gave me web, iOS and Android out of the box and was vastly less costly to build, even with AI. For entrepreneurs who like Ruby on Rails, Jumpstart is my favorite for launching rapidly, and since the mobile apps are easy-to-modify iOS and Android projects, it's designed so you can either add more custom Hotwire Native Bridge Components or just write Swift and Kotlin to replace functionality with native code. Eventually you could write away all of the Jumpstart webview stuff, but you'd only do that if you had more runway, like if you have plenty of time or you start making lots of money. I've worked for clients whose ideas failed--not because of my code, of course. :)

It's better to find out quickly if you can get traction rather than building something requiring more maintenance. For most bug fixes or enhancements, you make them in the Jumpstart Rails side and they should up instantly in the mobile apps without going through app review again! Most projects are not being built in companies the size of Shopify, so I caution anyone who wants to just get the project out there to use platforms that give them more leverage. And no, I'm still not a fan of low-code or no-code, because I know what it's like to have to maintain apps over many years.

Oh, and I still always warn clients to stay away from native mobile unless they absolutely need it, because even with AI, maintaining just a web app is still light years faster, and far more pleasant. I know from very, very, very recent experience that testing subscriptions is still annoyingly cumbersome in the flaky Apple and Google sandbox environments, and Stripe for web apps is night and day easier to test. Testing on mobile is better than it used to be, but sometimes when I'm waiting for builds onto a physical device or for confusing settings in App Store Connect or Google Play Console to take effect (or just fine where they've been moved to), I think about how a manager 20 years ago was telling me how slowly his development lifecycle was when he used to burn software onto ROM chips. So web is still the way to go, and native mobile only if you absolutely have to. And if you have tons of time or money, sure, start with plain native.

Edit: As a web developer for decades, I still find both Jumpstart iOS/Android and Flutter to be preferable to React Native.

SV_BubbleTime 16 hours ago

Still loving flutter over here!

The vastly undersold topic to all of these is how many developers do you have?

We have the option of using flutter, or not launching an app at all. The concept of going full native is a non-starter.

I basically could not care what Shopify is doing because they have hundreds or thousands of people.

fnikacevic 19 hours ago

Any education required for engineers to switch to native or the agents are handling the details on their own? Wondering if architecture or the new languages require ramp up.

mustafa01ali 18 hours ago

Definitely, we invested in ramping up teams on native before going all in.

railka 19 hours ago

Yes, AI have changed the game, and now you can build and maintain two separate projects in Swift & Kotlin instead of one on React

kamaal 3 hours ago

If AI can make any language do anything, why move away from React Native ?

What you could do with Kotlin/Swift you can do with React Native as well.

This just feels like internal factions wanting their own teams, and owning their respective politics, than a discussion on Merit.

lysium an hour ago

Others mention quicker startup of the app, more native-look, less head-ache w/ RN.

accumulator 18 hours ago

Thanks for the write-up. I'm curious if there's a shared core between the iOS and Android apps (e.g. KMP or Rust), and if so, what that looks like.

Also, any plans to open source Helix?

dfabulich 18 hours ago

Did you switch to SwiftUI or UIKit?

alexashka 16 hours ago

They created a mess in 2020 and hopped on over to a job at FAANG and now a fresh batch of Waterloo graduates want to do the same - maintaining somebody else's turds is beneath a Waterloo graduate on his way to becoming a manager who never touches code ever again :)

So it goes.

wankerrific 8 hours ago

Yeah. No way we’re getting the full story. It probably goes something like this… we lost native engineers when we switched to React then we lost the engineers that were supporting react recently and won’t be replacing them because stock market. Therefore we’ll switch back to native and go with under skilled engineers using llms. This will work until we have a code base model collapse

nightpool 16 hours ago

Thanks Mustafa! This was a great article—I'm curious, did you consider the non-technical / organizational costs in keeping the two codebases in sync as a separate factor? Do you foresee more organizational overhead as part of this decision? How are you planning to manage that? E.g. small implementation difference between the iOS and Android app increasing the support burden or bug burden and causing duplicated team effort.

aprilthird2021 10 hours ago

This is not the author. It's very likely Farhan Thawar, head of eng at Shopify

ernsheong 10 hours ago

It seems like Shopify has fallen into a trap thinking that more complexity costs nothing because of AI. In the age of AI we have to embrace the same principle as before that complexity needs to be tamed, not multiplied. Even as humans struggled with complexity, from what I see now AI struggles very much the same. Hence I don't think this will age well.

tonyhart7 10 hours ago

Yeah the problem is AI would improve exponentially and can do work 24/7

any engineering problem is just 'when' and 'how much' at that point

ernsheong 9 hours ago

Yeah but engineering is still subject to failure modes, AI can't circumvent that short of formal proofing (which nobody really wants to get into)

meowtimemania 10 hours ago

Another scary thing is with AI it's easy to let complexity get out of hand to the point where a human manually writing code is basically impossible. Even though AI might seem capable of handling the complexity, you'll start noticing all these weird bugs pop up all over your codebase.

gib444 3 hours ago

I'd say that was even a goal of the AI companies. It's not in their interest to generate human-maintainable code

N_Lens 7 hours ago

Always relevant - https://grugbrain.dev/

jbs789 4 hours ago

We should understand the complexity we are adding but having LLMs as a tool does also make managing the complexity easier.

tonic_note 17 hours ago

Models have gotten a lot better at generating native iOS apps. The main appeal of RN was being able to leverage your web devs for mobile dev. that's what I did at my last company. And it's fine for a startup, but eventually you want dedicated native engineers bc each platform really deserves its own technical masters who can optimize for it.

But now that all code is generated, there's little upside to having an RN app... just start native. Your devs are barely going to be writing code anyway.

robertlagrant 17 hours ago

You always still needed a specialist per-platform even if most of the code was RN or KMM[0]. But I agree - a thousand not-great mobile apps sprang from this idea.

[0] I always thought the best answer was something like KMM to do all the backend comms and local data model in a shared way, and then a bespoke UI building on what that shared code exposed.

dd8601fn 17 hours ago

> a thousand not-great mobile apps sprang from this idea.

Hi. That’s me… not-great mobile app maker. And yes, I’m grateful that RN exists.

Mostly what it does is make sure that an Android version of things exist at all.

robertlagrant 16 hours ago

Hello! As I'm on Android, thank you for your service.

_fzslm 17 hours ago

This is true in a very real sense – models can help you build native apps very quickly, no question. But how do you keep them from drifting apart from one another as you add/change features or design? Right now, there isn't much tooling for this.

React Native's advantage of having a single source of truth for code hasn't quite gone away yet, imo.

Dfiesl 17 hours ago

Android and iphone emulator MCP, model compares screens, flags is theres drift? Something like that I’d guess

professoretc 17 hours ago

But the screens should look different, right? That's the point of building separate iOS vs. Android versions is to make each version "native" to its platform. The feature-set should be the same, but the interfaces can diverge.

Dfiesl 16 hours ago

I think the whole native thing is more for better performance, debugging ease and dependency reduction rather than seeking variation in UIs.

akd 17 hours ago

"GPT-8 Galaxia - figure out where our iOS and Android apps show different doohickeys and fix them"

otabdeveloper4 16 hours ago

> You're completely right to call me out on this. Here's the real smoking gun: the iDoohickey isn't a real API interface on iPhone

patcon 16 hours ago

Tests? Not being flippant, but that strikes me as the new surface to maintain to get what RN used to offer

chasd00 16 hours ago

i think you would have your coding agent work on both code bases at the same time. You could also task with generating identical tests for each platform. It's easier for a model to keep up with that kind of tedium than a human. Plus you can just tell the model to keep re-doing things until you're happy and it won't quit.

Also, having agents trace and document every logic path to compare with another codebase works well in my experience. It can certainly do that better than me, i would give up and start taking shortcuts pretty early in a process like that.

tiborsaas 16 hours ago

You create a source of truth which defines all the features and requirements. This can be UI tests, MD files, database, diagrams, whatever that fits your use case.

replygirl 16 hours ago

the problem is that single-source advantage gradually falls away as you develop your software into something that feels good to use on each platform. and once you have a quality product you're left with perfunctory coupling that makes it harder to adopt the latest platform features

wsor4035 16 hours ago

I've only read about it from it showing up on hn[1][2], but you can use slick to convert your swiftui to jetpack compose for a andriod build from the ios source of truth

link to project: https://github.com/skiptools/skip

[1] https://news.ycombinator.com/item?id=41384144 [2] https://news.ycombinator.com/item?id=46706906

nodamage 13 hours ago

I don't understand the question. If the model built both apps why wouldn't it also be building the new features on both platforms at the same time?

Alternatively, point the model at your git repo for platform A, read the diffs since release X and implement the same changes on platform B?

spiderice 16 hours ago

Nobody is talking about the real advantage of RN: Being able to release to the App Store without having to go through a review. That's so massive. Getting a bug fix out to users instantly, sneaking in optimizations, etc..

Sure, you need a review to release native code changes, and you should probably get a review if you have big feature changes just for the sake of Apple not banning you. But in practice, it removes one of the biggest annoyances of developing for the App Store.

tcoff91 16 hours ago

Over the air updates is SO valuable with react-native. Being able to ship hotfixes instantly to our users has saved our asses multiple times.

sebmellen 16 hours ago

This is so true, and I'm surprised that Shopify didn't mention it or that they don't use OTA updates.

azuanrb 15 hours ago

I’ve worked with both native and cross-platform. I think the mentality of being able to make changes quickly without much review often comes from cross-platform, especially when the developers come from a web background.

Changes are cheap and fast, so teams often feel less pressure to test everything thoroughly before a release. Which is a fair tradeoff. That’s part of the reason we can have dozens of releases a day on the web. Not just because we can, but because sometimes we have to.

With native, you know each release is harder to roll back, so you tend to build more tooling around releases, think through changes more carefully, and test more thoroughly before they’re ready to ship. You opt for one bigger, more stable release every few weeks instead.

At the end of the day, both approaches work.

Heh, now that I think about it, maybe web and cross-platform devs were the original vibe coders? Changes are cheap and fast. Just move fast and break stuff.

Native devs are the old-school ones. Shipping is expensive, so you better get it as right as possible.

sebmellen 7 hours ago

Totally depends on your business model too. We have clients that often require quick changes for compliance reasons, and they need to ensure all users of our apps are congruently updated. That’s not easy without OTA.

MrDresden 3 hours ago

> "Native devs are the old-school ones. Shipping is expensive, so you better get it as right as possible."

Exactly this. After close to two decades building for the platform, the mindset is really to be cautious and make sure everything is rock solid before shipping.

This has more to do with building up a quality tool chain and testing process than being slow.

But sometimes there is a need to ship over the air updates, and for that (on Kotlin) there is Zipline [0] from Cashapp. I haven't used it in anger yet, but I know some people who do and trust it.

[0]: https://github.com/cashapp/zipline

mohamedkoubaa 10 hours ago

Are you saying a native app can't make an http request and update the code they JIT?

jshmrsn 10 hours ago

Precisely. That has always been prohibited both by technical measures and by the App Store review guidelines. Especially on Apple, but also on Google Play / Android as well.

whstl 10 hours ago

It can download Javascript (or other interpreted language, or config data), but you generally can't download and execute new compiled native code on iOS, due to iOS code-signing/executable-memory restrictions.

Also keep in mind Apple might penalize you for dodging the review process and shipping new features, etc.

(btw, one exception to the JIT rule is custom browsers for the EU)

mohamedkoubaa 8 hours ago

Pardon my ignorance but can't an iOS app host a WASM runtime without being a browser? And if so it doesn't need to be an interpreted language necessarily.

sebmellen 7 hours ago

Yeah, but to my understanding that’s not what Shopify is doing.

svieira 7 hours ago

Yes, it could, but then you would have re-invented React Native. But in WASM.

apitman 6 hours ago

I am fairly certain this is against Apple's policies. In principle you're not supposed to change the functionality of your app without review.

cute_boi 6 hours ago

i don't see any difference between wasm and js? If react native apps can be updated with js, wasm should be allowed.

apitman 6 hours ago

I think updating js without review is also against policy.

whstl 2 hours ago

It's a grey area.

App Review Guidelines §2.5.2 says: "Apps should be self-contained in their bundles, and may not read or write data outside the designated container area, nor may they download, install, or execute code which introduces or changes features or functionality of the app, including other apps"

Technically Apple can punish you for anything but so far it seems to be accepted for small fixes and tweaks.

kccqzy 8 hours ago

Doing so would require the app to have the business logic written in JavaScript. Apple only allows JIT’ing JavaScript using JSC.

mohamedkoubaa 8 hours ago

This seems to be a weaker claim than "RN is needed to do this", but practically speaking it might amount to that.

kccqzy 8 hours ago

Sure you can choose not to adopt React’s reactive paradigm and manage state directly but using JavaScript. My understanding was that in RN, JavaScript code manipulates C++ objects in the C++ part of RN, which then calls host platform code to create views and render.

kypro 14 hours ago

> The main appeal of RN was being able to leverage your web devs for mobile dev.

> But now that all code is generated, there's little upside to having an RN app... just start native. Your devs are barely going to be writing code anyway.

Are you saying:

- webdevs are now able to write and review native code because of AI (who cares if they don't really understand it); or,

- Because developers are more productive we can cut the number of webdevs and hire native engineers – same no. engineers, same output, but now native apps.

Why not:

Continue using RN but now and just enjoy being more productive? If productivity was the reason to pick RN, then enjoy it. It's not a bug.

throwaway27448 14 hours ago

> The main appeal of RN was being able to leverage your web devs for mobile dev.

There's nothing remarkable about the skill set of either party; the appeal here is re-use of code. how the labor markets itself is irrelevant

yanis_t 36 minutes ago

I was just recently thinking about how we have built a lot of abstractions that makes it easier for a human to do useful stuff but they usually come with their own set of trade-offs.

And now in the LLM era, there's is less and less justification for using those very high level abstractions, and we'll see many of them die out in the upcoming years. React (native or not) is not exception.

pranshuchittora an hour ago

My 2 cents on this as a fellow RN dev & contributor. - The performance gains in native compared to RN (new architecture) are minimal for normal UIs (except games) - The most valuable feature which RN have is OTA updates, this has been a game changer for us and many fast moving companies. Ability to release and iterate at light speed. On native you are on the mercy of the app stores for review. - Silos of bugs on native > When you go native you might encounter bugs which appear only on either platform. - The project management of native teams is not always in sync - The teams often drift apart bevy iOS team might need 2 weeks just to make the app compatible with the new iPhone Fold (Duo) or Android team might encountered a blocker. Keeping them in sync for new features is really hard.

agos 12 minutes ago

> The performance gains in native compared to RN (new architecture) are minimal for normal UIs (except games)

And yet most apps feels distinctly different than native.

> The most valuable feature which RN have is OTA updates, this has been a game changer for us and many fast moving companies. Ability to release and iterate at light speed. On native you are on the mercy of the app stores for review

That's the real killer feature

> Silos of bugs on native - When you go native you might encounter bugs which appear only on either platform.

This still very much happens with RN on anything bigger than a toy app

> The project management of native teams is not always in sync - The teams often drift apart bevy iOS team might need 2 weeks just to make the app compatible with the new iPhone Fold (Duo) or Android team might encountered a blocker. Keeping them in sync for new features is really hard.

Speaking of which, what is the iPhone Duo support situation of RN right now?

gr__or 6 minutes ago

I never understood how that flies by Apple's review. Aren't all code changes supposed to go through their review and thus OTA is effectively illegal?

blendergeek 11 hours ago

I first learned about the shopify app when I saw a purple "shop" checkout button. Next, I got an email saying that if I wanted to track my package I needed to download an app. No thank you. I don't want your app on my phone. I don't want to browse other stores in the shop app. I want to see my package and its status without enjoying a new "social shopping experience" or whatever.

I now avoid buying things from anyone who use the dreaded purple "shop" button.

fHr 10 hours ago

true absolute cancerous bs

throwaway613746 10 hours ago

Never bought anything that used Shopify and never will. As a Canadian, Lutke is just a pathetic individual and I simply refuse to use anything he touches if I can avoid it.

Gigachad 10 hours ago

I've been trying to minimise the number of apps I have. Every app needs to be justified in that I actually need it, and there is simply no way it could have been provided as a website.

profdevloper 10 hours ago

Thank you for coming to the HN comment section and sharing your brave story

Waterluvian 19 hours ago

If you put every company that needs/has an app on a spectrum, there is a line somewhere that roughly divides them into two groups: where Electron/React Native/etc. makes sense or not. It's just a normal engineering decision: solving problems given limited resources. Companies have different problems and different resources.

I think people in the tech community have probably also noticed that it's rather popular to have an absolute opinion on the goodness or badness of these tools. There's some magical thinking borne from ignorance that everyone just ought to go native or that React Native is the best thing ever to be used everywhere or that AI makes this line disappear entirely.

I think these takes serve little value and distract from what’s interesting, and what the subtitle to this article says: that this line is moving due to AI. And I think that’s probably right.

paxys 19 hours ago

And the “makes sense or not” part can change based on a bunch of factors.

It’s actually pretty common for a new company to start fully native (only iOS, few features, limited scope), then switch ro react native/electron (need to support more surfaces, features are being developed too quickly), then back to fully native (can afford individual dev teams for each platform).

embedding-shape 18 hours ago

Yeah, massive parts of our community and ecosystem miss that something can be right today, and wrong tomorrow, and having to change along with your users and needs is OK. You'll never be able to anticipate what the business needs in the future, so stop pretending your software design can be done once and then just coast on that, because that's typically not how a software project should be run long-term or even medium-term.

collabs 17 hours ago

In my experience it comes from the business and people who think if we need to touch the same code twice in the same month it is somehow a moral failing of some kind.

bluGill 17 hours ago

The problem with tomorrow is sunk costs. There are many places I wish we had made a difference decision in the past - but we need to balance that with cost to make changes when what we have works okay.

rafaelmn 17 hours ago

There's also a recency bias, where you ignore how valuable some decision was in the past and ignore the fact that you maybe wouldn't even get to the place you are if "you made a different decision in the past".

bluGill 17 hours ago

I can't count how many times I've said "this is really bad, I it is worth rewriting to fix all the issues", only to discover that there were good reasons for all the past decisions and so we end up with the same mess as before - except that now I know what it must be that way.

Not always, but very often people in the past had good reason for what they did.

edoceo 17 hours ago

Those are the comments that should persist in the code. I hate when the AI edits and removes my "why" comments. I want the refactor to make it less messy but keep why it's that kind of mess.

bluGill 15 hours ago

Too Soon often we thought those were obvious and didn't comment. Meanwhile there are detailed comments about things nobody cares about.

tisdadd 15 hours ago

I just put a comment in yesterday for this very reason - there was a flag I had set to false, and then looking at the library docs for something else thought maybe it should be true but that doesn't work how I would have implemented it if I had created the library and written the docs how I did.

It is a very capable library, and when I first started using it the docs were more Oracle docs looking - but I could find what I wanted easily. Now, it is much more annoying to delve through but looks more modern.

xp84 15 hours ago

As relevant today as it was 26 years ago: https://www.joelonsoftware.com/2000/04/06/things-you-should-...

See also: Chesterton's Fence

nfw2 17 hours ago

The main cost of two engineering teams shipping identical products in my opinion isn't the cost of those extra engineers, it is in the product and organizational challenges of keeping those two products that need to be identical in sync. I am very bullish on coding agents but would be wary of this turning into a mess.

nightpool 16 hours ago

This is a great point that I wish the Shopify article went into in more depth! Would love to hear if they considered this

ninju 14 hours ago

I believe they have a more in-depth posting that talks about it

https://shopify.engineering/shop-app-migration

canucker2016 8 hours ago

The blog post doesn't mention the personnel-related challenges with having two native platform teams working on the app.

The post DOES give more information as to why they looked at switching from React Native to native Platform APIs.

React Native is forcing a major refactor of React Native apps in switching to the React Native "New Architecture" (see https://reactnative.dev/architecture/landing-page).

So if Shopify had to do major refactors of all their React Native apps, maybe they could look at what it would take to go back to native Platform APIs.

from https://shopify.engineering/shop-app-migration

  For the Shop App, this coincided with our next major React Native investment: adopting the New Architecture. That work would have required us to revisit native module integrations, rendering, and the boundaries between shared and platform-specific code. Before committing to this investment, we tested whether coding agents could help us build directly in SwiftUI and Jetpack Compose while keeping product behavior aligned across platforms.

The result of that native platform APIs side project involving six devs converting the app's major user workflows?

- startup time reduced: iOS by 23%, Android by 50%

- crashes - 10x reduction

- app size - iOS increased by 1MB (67MB -> 68MB), Android reduced by 109MB (37.2%)

- build time - Android release build time fell ~75%.

- runtime perf - Android builds could draw at 120fps while scrolling feed and switching screens

sarky-litso 15 hours ago

Assuming they have a robust feature flag and experiment pipeline in place they are trying to solve a much more complicated version of this

skydhash 15 hours ago

> it is in the product and organizational challenges of keeping those two products that need to be identical in sync.

They're two different platforms where the capabilities and UI patterns differs, so I don't see why they should be in sync. The web platform is not in sync with them. And using native features can give you a nice boost in maintenance and speed, unlike React Native where you always needs to align library semantics.

nfw2 14 hours ago

The capabilities of Android and iOS don't meaningfully differ for the purposes of Shopify; Shopify doesn't need LIDAR. Most large brands throw the UI design patterns of the platforms out the window in favor of their own UI guidelines.

Saying the web platform is not in sync with mobile is not a relevant metaphor to justify why Android and iOS should be considered separately.

skydhash 10 hours ago

They vary in terms of architectural patterns and ui widgets. RN tries to prevent a single interface, but you quickly reach the point where it becomes a pain. You can use Expo to help, but their libraries are unstable.

unqueued 10 hours ago

> Most large brands throw the UI design patterns of the platforms out the window in favor of their own UI guidelines.

I really wish they would not do that.

The best thing you can do to make your app trustworthy and friendly is to adhere to the host operating system UI guidelines and expectations.

Nobody wants your unique take on the checkbox or textarea please.

tcdent 14 hours ago

But here's the thing, across operating systems the products should not be identical.

When you get to the point that your have a significant enough number of users across multiple platforms, generalizing everything into a shared UX doesn't make sense; giving those classes of users the best experience requires embracing their platform.

A simple example: Android has a system-wide convention for a `back` button. iOS has no such standard. Users on each platform have different expectations for how to navigate an app fundamentally, and holding tightly onto the concept of identical gives both camps a compromised experience.

thm76 14 hours ago

I took "identical" as in feature wise. The user should be able to accomplish the same things, no matter what platform they're using.

I do think that the way the features are implemented should be platform dependent, i.e. use common UX pattern on each platform, fit in with the UI, and be good platform citizens.

ethin 13 hours ago

The solution is to make the common features a part of a statically-linked library that you can pull into your apps. A web app is, IMO, never the answer when you want to address multiple audiences. It is bad for accessibility (because 99.999 percent of web app developers never consider accessibility) and it doesn't solve the problem that web apps are trying to solve (having 8 code bases all that have to remain in sync) because you will inevitably need your code to handle platform-specific differences, standards/conventions and whatnot.

nfw2 13 hours ago

Why does Shopify need to use Apple's or Google's branded design language in their app?

sokoloff 11 hours ago

Because if I’m an iOS user and used to that and you give me a conventional Android app UX, I’m going to feel that as jank.

Same as if I’m an Android user and you give me the conventional iOS experience.

It’s like if I gave a swing or Gtk+ or Xwindows app experience on Windows 11 or MacOS. It would be usable, but feel conspicuously sub-standard.

nfw2 11 hours ago

What specifically are the ux differences?

bluGill 10 hours ago

I don't know iOS so I can't say, but a good UX does depend in part on platform expectations and every system historically been different. The compromises mean the each have good reason for what they do (sometimes anyway), but switching is hard.

nfw2 8 hours ago

I've used both in the past 2 years and can tell you these particular systems aren't meaningfully different in any way that affects third party apps.

sokoloff 9 hours ago

I'm only familiar with iOS and this is the type of question that an LLM could answer better than this specific human.

nfw2 13 hours ago

There is an implication here that the back button is a microcosm that represents the differences holistically but it's not. It's a small one-off exception that doesn't even affect the design choices made for the various apps. As I open up app over app on my Android (Audible, Spotify, ChatGPT, etc.), they all have clear in-app "back" functionality where needed. No apps I have installed rely on the Android back button exclusively. Also, none of these apps have any design elements that follow Android's design language.

pmontra 13 hours ago

The back button works at its best when it closes an app and it restores the one that opened the previous one. There could be no in app back button to do that. However the back button used to be an always available hardware button or a touch one on the bottom bezel. It's optionally visible now (I'm on an old Android phone so I'm not up to date with the latest OS) or a gesture, right? So app designers must design as if it does not exist.

nfw2 13 hours ago

I agree. Design as if it doesn't exist incidentally is also how they design for iOS where it doesn't exist.

tcoff91 10 hours ago

Also, the back 'button' is mostly a thing of the past in Android and it's more similar to iOS now with the predictive back gesture.

The Android back button is legacy.

serial_dev 13 hours ago

> keeping those two products that need to be identical in sync

I agree that most companies do that, but in my opinion that's not really all that important. Some drift between the iOS and Android apps should be expected and accepted.

elpakal 11 hours ago

Very true, especially when there are different turn around times and review policies for the various app stores, things can get out of sync quickly

simonhamp 5 hours ago

Agree to a point, but human resource is literally the main cost in most businesses, so there's that

Conway's law also plays a big part here and it's kind of TBD to see if agentic development will minify or magnify its effects

whstl 10 hours ago

Another factor is design.

A lot of companies go to React Native, etc, because they want one single non-native design on both platforms.

Which IMO can be a mistake most of the time, especially from the POV of a user.

stickfigure 19 hours ago

These takes are also a bit premature. Wait until the new apps have rolled out and users are happy.

Most likely this will work out fine, but big rewrites like this have a big enough chance of going off the rails that I wouldn't shout success from the rooftops just yet. I'm sure Digg engineering was proud of their rewrite too.

Waterluvian 19 hours ago

There’s risk to doing anything. There’s risk to doing nothing. A bit off topic but my perception is that organizations bias towards doing something more often than they should.

wwalexander 19 hours ago

Using cross-platform web technology is absolutely a nuanced engineering decision that is the right one for many businesses. What is categorically bad is bundling a standalone browser runtime for every single service, wasting user’s storage and memory when you could just have a website in a browser.

Is there any major browser now that doesn’t support saving websites as apps? Electron is simply a suboptimal and incorrect way of producing web apps.

Waterluvian 19 hours ago

Is everyone wrong, or is there more to it than you can see from where you stand?

I don't want to spend much time on this comment so I risk not making a sufficient point, but something I notice is that you're appraising the situation from a purely technical point of view. The technical component is just one piece of what makes a whole product. I think Apple is probably a good example: they regularly make decisions that bother the hell out of tech-centered minds.

user43928 19 hours ago

That decision is easy: do users leave bad reviews for bundling a few hundred MB of Chromium?

Do they leave bad reviews if your app malfunctions due to the system webview behaving differently than the Chromium version you tested with?

Forget about saving websites as apps, no one does that. Not sure if it works on Desktop Safari, it certainly doesn't on iOS Safari. Not even persistent storage is offered for PWAs. Apple likes the billions in AppStore fees they rake in every quarter.

TheRealPomax 18 hours ago

It's funny how folks can't even get that number right. Depending on how much you care to optimize, Electron adds 50 to 80 MB to your application. Those multi hundreds of megabyte apps? Yeah that's not because of electron, that's things like "we couldn't be bothered to actually think about the assets we bundled in". 100 uncompressed 16 bit PNG? Sure why not. 20MB worth of fonts because we don't like the built in ones and no we've never heard of subsetting? Let's go. 50MB worth of .json data files that we couldn't be bothered to gzip first? Who's going to notice!

Electron is way bigger than an app needs to be, of course, but those giant apps that you hate, 250MB just for a health tracker? That's not electron being the problem.

Shorel 17 hours ago

Are you defending Electron apps? The audacity :)

Bruno consumes 300MB in RAM. The alternative I am using consumes 25 MB and it is much faster.

The difference is not because some uncompressed PNG or some fonts, it's the Electron architecture that is wasteful, by design.

TheRealPomax 13 hours ago

First off, RAM is not app size, and second, the point of having RAM is literally so it's there to be used. Sure, Chrome is absolute nonsense, but Electron is not Chrome, and an Electron app using 300 MB in memory where data needs to be uncompressed and directly accessible when your computer (including your phone) has gigabytes of the stuff to work with is just... irrelevant? That's pretty much pretending there's a problem for the sake of wanting a problem.

And yes, not using electron will use less memory, which is an excellent reason to go "we're not using Electron". But there's a difference between "We want to use as little memory as possible" and "300MB of RAM on a system with 8 gigabytes of the stuff is a problem". The first is an excellent call. The second is nonsense =)

Shorel an hour ago

I could not disagree more.

Space on disk, I have plenty. But the Electron version of many apps feels slow, sluggish, and it takes time to open, it takes time for every click to respond, it is the runtime cost what matters the most.

You say it is irrelevant? It makes a computer in 2026 feel just as fast as a computer from 2001, doing similar tasks, while the computer from 2026 is thousands of times faster.

And I definitely run more than one app at the same time.

This 300MB is the bare minimum used by these apps, in my example just an API tester. A simple "chat" app like Teams, Slack, or Discord wasting so many CPU cycles and so much memory is to me something that should feel like collective shame to our profession. Maybe that's why you disagree with me.

Shorel 17 hours ago

Bad reviews?

Haha. I completely replace the software with a non Electron alternative if available.

user43928 17 hours ago

Who cares, unless you pay?

A one star review, on the other hand, can have a material impact on the search ranking and consequently my revenue.

Shorel 17 hours ago

I stand corrected. I will leave one star reviews from now on.

asdfman123 17 hours ago

Much of Hacker News seems to be incapable of understanding the average user doesn't care about memory use at all, beyond a few extreme examples.

You don't need to argue with me about it: I'm not the average user. But they really do not care at all in most cases.

skydhash 14 hours ago

> Much of Hacker News seems to be incapable of understanding the average user doesn't care about memory use at all, beyond a few extreme examples.

They don't care, but they care about their computer being slow because of swapping. While they can't identify the cause and link it to the various Electron apps they're using (Teams, Slack,...) it's obvious for the tech-aware person they complain to.

asdfman123 14 hours ago

That's true, but greater efficiency isn't going to sell more software if the users don't know they need it.

At some level in your management chain there's someone who cares about selling more software above all else, and it's your job to do what they want.

I don't like it either, but I've fought against it for too long to my own detriment. I think ICs have a responsibility to deliver quality software regardless of external pressures, but there's only so much you have time to do.

moritzwarhier 18 hours ago

Apart from the hassle that OSes put in the way of PWAs (intentionally, but that's another topic), a local Node app simply has a different kind of system access compared to a web app.

Most apps won't need these capabilities to function, but they are there, for all purposes good and bad:

- background activities with fewer restrictions

- less restricted file system and sensor access etc

- ...

sure, many app use this for nefarious things.

But real use cases don't need to be sophisticated rendering algorithms or what not.

I think good streaming apps also use these capabilities, for example, for performance.

eek2121 17 hours ago

Sure, cross-platform frameworks were great. I do think LLMs are changing the game, however. If you have a robust set of tests, it's much easier to maintain native versions of an app, compared to the past.

kelnos 19 hours ago

> I think people in the tech community have probably also noticed that it's rather popular to have an absolute opinion on the goodness or badness of these tools.

I don't think that's necessarily true. Nuance is a thing.

These tools are bad, objectively! They give inferior user experiences, and waste resources (ever more important now with RAM prices what they are).

But that doesn't mean I can't understand or even agree with a company for using them. Building the same native application for more than one platform is expensive and time-consuming. Most of the time I'm happy to prefer an app built with a cross-platform framework vs. not having one at all.

(To be fair, though, if there's a webapp, 90% of the time I'll prefer that over an Electron app. But nothing meets a well-built native app.)

danisth 18 hours ago

I think you contradicted yourself. If a tool provides better value for the time spent for a company, I don’t understand how you can call it objectively bad.

You can say it’s objectively bad from a technical perspective, but clearly that’s only one part of the equation.

ToucanLoucan 18 hours ago

It's objectively bad because of how hot my phone is.

It's subjectively bad because it's an embarrassment. Like you're seriously going to tell me something like Discord, worth 15 BILLION, cannot afford native apps? Spare me.

0cf8612b2e1e 18 hours ago

What really grinds my gears is Microsoft replacing native apps with Electron. Trillion dollar company who is so cash strapped they have no choice but to punt to the easy development path.

ToucanLoucan 18 hours ago

What's extra egregious there is I do understand the logic because developing for Windows is such a fucking nightmare, that they're also responsible for.

xp84 15 hours ago

I assure you, developing for competing platforms is also a fucking nightmare... that's something Microsoft has no monopoly on!

oskxekxmekdj 11 hours ago

And I assure you, developing for Mac is a delight, and Linux is not so bad either. Windows, however, fucking disgrace.

cosmic_cheese 17 hours ago

The thing that makes Microsoft's case particularly annoying is that they have demonstrated how they can develop half-decent Electron apps with VS Code, but have simply elected not to with anything that's not VS Code.

Like yes, I'd prefer native and MS can certainly afford to take that path, but they can't even be bothered to make sure that most of their Electron apps land on the upper half of the quality spectrum.

skydhash 15 hours ago

> they can develop half-decent Electron apps with VS Code,

Only if you don't compare it with any native or quasi native editors like Notepad++ or Sublime text. And Emacs has been cross-platform for decades.

ToucanLoucan 13 hours ago

Also they bloated it to death. VSCodium gets you the same solid core app without the oodles and oodles of useless "features" Microsoft has bolted to it.

xp84 15 hours ago

Yikes. What apps have they been doing this with?

0cf8612b2e1e 12 hours ago

Turns out I was mistaken. Outlook was rewritten for Webview, not Electron. So still took a native application and turned it into web nonsense, but I got the specifics wrong.

Regardless, there are a bunch of new visual glitches in the release, with regressed performance all over the place.

1123581321 18 hours ago

I'm not the OP, but my understanding (and I agree) is that it can seem like a better value when a subset of factors are considered (ones that IT can measure, biases in IT against Apple etc.) and it leads the company into making a choice that is worse for them overall.

shiflett 18 hours ago

I think they were speaking as a user. These tools create inferior products. (Still not technically objective, but true nonetheless.)

That doesn't mean companies should necessarily avoid them. As a user, I always want the best possible user experience, but a company can't prioritize that above all else, and I know that.

wredcoll 17 hours ago

I am so tired of existing react/electron applications being compared against imaginary, hypothetical "native" applications.

Like, it's fine to criticize something, "this component doesn't follow the OS's UI guidelines" or "this scrollbar disappears when the mouse isn't over it which is a bad UX" or whatever, but this generic "oh this is bad but if it was rewritten it would be perfect" is annoying.

pessimizer 16 hours ago

It's always the preference of people defending bad decisions to compare them to doing nothing.

What you're seeing is people actually making that case instead of forcing it. They're saying that if the app wouldn't exist without this bad thing, then it is appropriate to compare using the bad thing to doing nothing.

You just seem to be demanding that people not mention other ways to do things, or you'll get angry.

joefourier 16 hours ago

The app not existing would unironically be better in so many instances, though. The web version doesn’t take up 1GB of disk space, install persistent services, send you push notifications by default, and it’s trivial to block ads in comparison.

I’d be very happy if companies didn’t artificially degrade their web version to force installation of an “app” that’s effectively a web browser in disguise.

xp84 15 hours ago

Hard agree. Day by day, I become more exhausted with "apps" as they are currently delivered, with native being slightly better than cross-plaform, but not good.

Apps in 2026 deliver all the disadvantages of a plain ol' website (Requires an always-on WAN to have any function whatsoever, UI that doesn't meld with the OS in any way, no integration with things like Shortcuts...) but add huge real costs: Extra time before I can start using it, the hogging of easily 500-1000MB of disk space on day 1, a growing un-clearable cache, sluggish transitions with useless animations, and the need to be "updated" on a regular basis (whether used or not) wasting my time and bandwidth.

One of the few benefits to me as the user of a 'client application' has always been that a well-made app uses an API to speak to the server which is dramatically lower bandwidth than the modern BloatWeb with AdTech™ stack could ever match, which ought to enable the highest performance. But it seems like they rarely actually deliver that benefit.

yoz-y 10 hours ago

Yup. Now we have a choice of either using a terrible website with popovers and cookie bars (never remembering the choices) or apps that have insane onboarding, and bombard you with ads through notifications, with zero benefit.

echelon 18 hours ago

None of this matters anymore.

We have LLMs.

It's easy to build native everything now without much resource expenditure.

Android will be Kotlin. iOS will be Swift. Desktop and server will be Rust. Web will be TypeScript / React for now, but maybe one day WASM.

LLMs are the target now.

suriyaG 18 hours ago

not sure why you're getting downvoted. but if you're building even very popular applications, it is quite easy to see how LLMs are very well suited for this type of consistency job.

- they follow instructions quite well.

- are tireless at doing mechanical ports between languages and frameworks.

- Can understand a new ecosystem quite well.

collingreen 18 hours ago

I didn't downvote but I'd expect downvotes for a completely unnuanced thought terminating cliche that ignores everything in the thread. AI fanaticism doesn't help but lots of people don't get downvoted for that alone.

nemomarx 17 hours ago

Then why aren't people doing that? Microsoft has as much access to cheap tokens as any software company around, right, so you'd think they would be leading the way.

suriyaG 17 hours ago

I'm sure these things are in the plans from upper management.

we'll know when the next layoffs hit.

chasd00 16 hours ago

they probably are but have some patience.

Keep in mind, claudecode and the other coding agents were pretty bad until around Jan of this year (2026). So it's only been about 9 months since devs have had decent coding agents and even less time has elapsed since somewhat wide adoption.

raincole 18 hours ago

Yet, neither ChatGPT desktop app nor Claude Code CLI is native. Mind you these are made by companies with practically infinite tokens.

echelon 14 hours ago

These apps predated LLMs "getting good".

Both have an enormous number of paying customers and you don't just disrupt that for a language change.

raincole 13 hours ago

Anthropic literally rewrote the whole runtime CC is based on in another language. And even then they still not dared to migrate it away from React.

echelon 12 hours ago

Zig -> Rust is straightforward and is a good advertisement for their model.

React -> Rust is ambitious and the models aren't there yet.

Soon.

WindyTree 18 hours ago

This is one of those “oh gosh” posts at first glance, then you actually think about it, and it’s 100% correct. Python, Node exist to save the precious commodity of developer time. Once that’s no longer precious, best value comes from purified custom Rust, no attack surface from huge libraries, optimized performance for the specific task on all possible hardware.

alternatex 18 hours ago

Windows desktop native is WinUI 3 and Windows App SDK, for better or for worse. No amount of Rust and tokens will recreate everything you get out of the box with that stack. Native needs to feel native.

zelphirkalt 17 hours ago

The last time Windows UI felt native was maybe Windows XP. Maaayyybe 7, if we are generous. It also has to do with sluggish or no feedback by UI widgets, due to the trend of flat everywhere.

gman83 18 hours ago

I'm building an app that targets Android, iOS, Windows, Mac, Linux. There's no way I'm going to be maintaining 5 different codebases, even with LLMs.

jjordan 13 hours ago

FYI I've been building an app, Android first, and discovered the magic of Kotlin Multiplatform. The LLM modularized everything so that it's substantively the same code base, but with Swift only where it's needed. Still working through it, but it seems like a great and underrated platform to build on.

echelon 11 hours ago

You're not emitting the code yourself anymore. The platform ease of use for humans no longer matters as much (if at all).

Preference for a native feel, solid software, bugfree code, compile/develop velocity, LLM friendliness.

We're in a brand new world.

sfn42 18 hours ago

I don't have any actual experience with React Native and Electron, but with that caveat out of the way I personally think tools get far too much blame that should be on developers.

For an example that I actually have experience with, React very frequently gets criticized for being slow, heavy etc. React is not slow. I can make (have made) fast and snappy websites in react. React can render at more than 60fps if necessary, and if the code isn't shit. The fact that someone else has made a slow buggy mess with React does not prove that react is bad, it simply proves that the developers are bad. At this point, someone will typically interject with something along the lines of "but react makes it hard to make fast websites" and to that I simply say no it doesn't. I've seen what makes react apps slow, and it's generally just bad code. The developers who make shitty react apps would make equally shitty apps with any tool because they're the problem not the tool. They don't know how to build good software and literally no tool can help them because it's simply a matter of understanding programming and the sad fact is most developers suck at programming.

I graduated university with about 200 others and out of those people who have the same degree as I do, very few were even decent at programming. I know that because I was the guy who helped them complete their assignments and I was a TA in several different classes, and I'm telling you the overwhelming majority of students sucked at programming even after 2-3 years of studying it.

After graduating I've worked on many different web apps and other stuff, and I've seen an overwhelming trend of trash code and bad developers. The people who actually care about writing good software and have the mental facilities to do so are few and far between. And that's why most software sucks. A good developer can write good software using pretty much any of the popular tools. The tools are just different ways to do the same stuff. Sure there's some overhead with react etc but it's really not that significant, the significant part is all the trash code people put on top of it.

bushbaba 18 hours ago

Most enterprises are comprised of a high proportion of shit developers. So you need to work with what you got

Shitty-kitty 17 hours ago

A shitty developer can create a far worst experience on react then on native.

owebmaster 15 hours ago

Yes but only because they can actually ship the react app

Capricorn2481 10 hours ago

Most developers cannot make any experience on Native.

kentm 16 hours ago

> React can render at more than 60fps if necessary, and if the code isn't shit.

Sorry, that doesn't really come across as a ringing endorsement. React apps are typically not doing anything complex so rendering at less than 60fps should only happen if you're doing very computationally intensive things or writing bottom-quartile quality code.

sfn42 15 hours ago

Yeah, obviously your average React app has no need to render anywhere near that frequently. The ones I've worked on will generally only render as a response to user action, server event or polling.

I'm just saying they can render that fast. So if your app takes a second (or several) to render it's obviously not because react is slow, it's because the code is ass.

In most cases if a React app takes a long time to render a page it isn't really rendering that's taking time, it's a slow network call or multiple. So the app being slow has nothing to do with React at all, it's the backend code that's slow or it's the frontend code doing multiple consecutive requests or something like that.

All I'm saying is react is not the reason it's slow.

hylaride 18 hours ago

Nuance is always a thing. Native apps are faster and better most of the time. Electron and React Native wouldn't annoy me so much if they were used with small apps where it's not worth over-optimizing.

However, it's now the default for Multiplatform apps that are used constantly, including IDEs, chat apps, etc. They gobble up memory and cpu cycles and are constantly getting updates due to the shitshow that is the javascript dependancy ecosystem.

ojr 11 hours ago

React Native apps make more revenue than Flutter and Native apps according to Revenue Cat report published on June 3rd, 2026.

https://www.revenuecat.com/blog/engineering/why-react-native...

Capricorn2481 10 hours ago

I would rather have the opposite? I don't want 10 people making small apps that use Electron. I would rather that be used for bigger apps where the overhead is negligible.

kevin_thibedeau 18 hours ago

A well built native app can still serve as a vector for harvesting personal data in ways you cannot control. A web app is inherently superior because of its security envelope.

jkubicek 18 hours ago

A React Native app would have all the same access to your personal data that a native app would

kevin_thibedeau 17 hours ago

That isn't a web app.

JeremyNT 18 hours ago

> These tools are bad, objectively! They give inferior user experiences, and waste resources (ever more important now with RAM prices what they are).

They can be "bad" in some dimensions (as you mentioned) while being "good" in others (dev productivity).

These frameworks didn't become popular for no reason. They have value. The parts that are "good" can easily outweigh the parts that are "objectively bad" when they enable a smaller team to get things out the door they would have had trouble shipping otherwise.

jwlake 17 hours ago

A badly made native app is worse than a well built react-native app. There are plenty of anti-patterns that will ruin your native app.

In stories like this its much more likely that they just got sick of refactoring a big ugly code base so got buy in to throw it all away and starting over and the justification is native. Wait like 5 years and there will be a new react-native corss platform app because the native apps have too much cruft. Assuming we still have human in the loop then.

kentm 16 hours ago

> A badly made native app is worse than a well built react-native app. There are plenty of anti-patterns that will ruin your native app.

Sure, but thats not an interesting observation unless there is something about react-native that makes those apps consistently higher quality than native apps.

On the other hand, like-for-like C/C++/Rust performs better than javascript in terms of CPU and memory use, so the null hypothesis is that re-implementing would , in fact, improve things. There's little reason to think a priori that the end result would somehow be worse.

robertoandred 15 hours ago

I think they also got sick of supporting those open source libraries.

afavour 19 hours ago

Agreed. I felt the same way when a long time ago when Airbnb made a big deal of going back to native.

For companies the size of Shopify and Airbnb that makes sense. But that doesn’t mean a small ten person startup should do the same thing.

Aurornis 18 hours ago

> I think people in the tech community have probably also noticed that it's rather popular to have an absolute opinion on the goodness or badness of these tools.

For a while it seemed that having deeply held, nuance-free opinions about technologies was a sign of being wise and experienced.

The slightly lighter version of this was having near-absolute convictions but leaving a tiny exception for extreme cases to try to demonstrate that you weren’t being unreasonable.

These would usually follow trends when something would spread like a meme. Recent examples include “Everyone should use SQLite for everything” and the ironically closely related “Just use PostgreSQL for everything”. The typical pseudo-nuance would be “unless you have FAANG scale” to imply that there is no nuance until your user base includes most of the developed world.

Waterluvian 18 hours ago

Strong opinions considered harmful

Aurornis 18 hours ago

Blind conviction without nuanced considered harmful.

weakfish 17 hours ago

Strong opinions tightly held

I try as hard as I can to have strong opinions, loosely held

chasd00 16 hours ago

> For a while it seemed that having deeply held, nuance-free opinions about technologies was a sign of being wise and experienced

this was every DBA in the late 90's and early 2000s when talking about their pet RDBMS. To me, it was a signal to avoid that person unless absolutely necessary.

mannyv 17 hours ago

Absolute opinions are simple and travel better on media.

"The right tool for the job" is too complicated for a lot of people to understand. Tradeoffs? Tradeoffs require understanding.

"XYZ is the best, just use it" is much easier, especially if you don't know how to make decisions and don't really care. Then you defend your non-decision by parroting what you read.

I remember a product manager talking crap about Kafka years ago, and I started digging in as to why he didn't like it, and all of his reasons were marketing FUD from competitors. It was odd, his understanding of it was a Potemkin village.

All tools presumably solve a problem. If you understand that envelope you can figure out if it works for you and your envelope.

prisonguard 13 hours ago

its sad that the only reason warranting this switch is AI.

I would have loved to see some performance benchmarks on some critical app flow.

sghiassy 10 hours ago

Well written and good perspective

Fr0styMatt88 10 hours ago

I think this is something we’ll see AI very meaningfully impact — the threshold needed for “Get this thing working on a tech stack we might not be familiar with” has gone waaaaaaay down.

fishfasell 10 hours ago

It's worrying to say the least. Today it's "get this working", tomorrow it's "can it also do XYZ?", next week it's "we have a 40% spike in crashes, you MUST resolve this IMMEDIATELY!"

Meanwhile the devs are furiously asking AI how to fix it, every flavor of every model will give you a different diagnosis, GH Copilot will throw a million high/critical at you, and you still have no idea if it's fixed or not.

It's the exact reason why you still need to know the languages you're using despite what leadership/product teams demand.

Fr0styMatt88 8 hours ago

Yeah. It’s also far too tempting and far too easy to keep adding features if you don’t make yourself disciplined about it (which is okay if you’re in a position to control that, not so good if it’s the higher-ups demanding it).

underdeserver 18 hours ago

And I'm just sitting here looking at the Codex desktop mac app wondering why a list, a chat window and textbox require a 579 MB download (compressed) and 4 GB of RAM.

Nathanael_M 17 hours ago

An entire copy of libreoffice, for one.

simonhamp 6 hours ago

I'm working to solve this...

asimovDev 19 hours ago

Dropping React and going back to raw JavaScript next?

I am still mourning pre-React GitHub. Maybe rose-tinted glasses, but it was so pleasant to use

vendiddy 19 hours ago

I would attribute that more to culture.

For example https://diffs.com/ is built in React and it's basically instant.

bob1029 19 hours ago

I would attribute it to physics.

If the entire page is rendered on the server, the information required to do so is presumably reasonably approximate (same datacenter). If most of the page is rendered on the client, the information needs to be pulled in from arbitrary physical distances.

At some point the engineering really is this simple.

zelphirkalt 16 hours ago

Which is also, or at least has also been a culture thing, because of the

"Oh no, we can't possibly do the computation of all that on our backend! Yikes! Let that run on every single client instead! Let users spend their own compute over and over."

culture.

mike_hearn 18 hours ago

Is it? I looked at the source but it doesn't appear to be react. It has a React API but also a "vanilla js" API and when I looked at the code it seems to be doing everything by hand:

https://github.com/pierrecomputer/pierre/blob/main/packages/...

... albeit using React inspired terminology like props and hydration.

vmg12 17 hours ago

You'd be wrong, diffs is vanilla js with a react wrapper.

fg137 9 hours ago

I don't think UI frameworks will go away any time soon. They solve a very different problem from React Native.

stn_za 4 hours ago

Dropping Javascript and going back to native yea

agos 4 minutes ago

it was also terrible, but in a different way

mkhalil 14 hours ago

A multi-billon dollar company dropping quarters (performance/ux) to pick up pennies (development savings from not maintaining a native app) never made mathematical sense to me.

[ aside: Meta founded the development of RN and they don't even strictly use it; plus, any troubles/hacks they need, they can make to the Framework itself ]

simonhamp 6 hours ago

What if you could have both great performance and UX for each platform AND a single codebase?

canto 16 hours ago

So, instead of paying humans twice for the same thing, Shopify will pay corporations to burn the planet a little bit more, waste water and energy - to build the same thing twice. Just because. There's no tech reason to do it. "LLMS are better now". There's no low level optimisations, no blockers, no app shortcomings, it's a shopping app for Christ sake. Instead of optimising, creating more with less, they will create the same with more. Yeah, that's smart. Super smart.

shawabawa3 15 hours ago

> Just because. There's no tech reason to do it.

They made a separate article on why, which they linked to. Performance is significantly better. The native Android app launches twice as fast for example

gvv 15 hours ago

quality ragebait

uselesswords 8 hours ago

Can someone explain the waste water thing to me, because unless they’re separating it into H2 and O2 how is it possible for water to be wasted?

simonhamp 6 hours ago

It's the cost of water processing and delivery, infra (plumbing) maintenance, chemical treatment...

joegibbs 4 hours ago

Ridiculous, the amount of energy saved from a faster native application over how ever many million users will be far greater than the amount spent to generate the tokens to do so

felizuno 5 hours ago

Sorry not sorry RN was always the wrong choice, and I've made my money shipping React since 2013. Every RN project I've had to join has been a junk show and there is no way they operate more efficiently than 2 native teams. Don't even start me on Expo. Kotlin and Swift are nice, and ObjC/Java are still approachable IDK why people act like native is a big ask. I see people are in their feels already but I'm so glad so see Shopify stop carrying the RN banner, this makes giving the right advice to my clients easier.

pkaler 19 hours ago

I'm sitting here at my desk overlooking Cordova Street. The street that Apache Cordova is named after. I've seen this debate for almost two decades now.

Teams jump on the latest cross-platform framework assuming that it will reduce headcount cost at the expense of having a lowest-common denominator app on each platform.

The latter is true but the former is false.

What ends up happening is that teams start as 20 iOS engineers & 20 Android engineers. They adopt something like React Native. Then you end up with a team of 20 product engineers and 20 tooling and framework engineers.

I've seen that countless times in the last two decades.

vsviridov 18 hours ago

Pretty sure I've seen you either at B-Sides or Polyglot... Small world...

pkaler 18 hours ago

I'll most likely be at Polyglot. I did a very small part to help organize one of the very early ones.

vsviridov 18 hours ago

I'm looking forward to the next one in October.

woah 17 hours ago

> I'm sitting here at my desk overlooking Cordova Street. The street that Apache Cordova is named after. I've seen this debate for almost two decades now.

The debate has been taking place on the actual street?

FLeXMurphy 16 hours ago

We practically heckled and threw rotten tomatoes across it at each other.

ahalay-mahalay 9 hours ago

I’m curious who was across the street from whom, I’m assuming Nitobi was one.

nicce 17 hours ago

This is probably the end now. People don't debate anymore whether they should write only in assembly vs. in C. Sometimes new abstractions emerge and they replace something completely. This time the abstraction was LLM.

hn_submit 16 hours ago

I've dumped all cross-platform frameworks as well. I tried many of them but they just weren't good enough, even for simple stuff. There were always glitches and teething problems that marred the overall quality compared to the native version.

I'm currently maintaining versions for both iOS and Android.

stack_framer 8 hours ago

How do you stay motivated to do this?! I've tried to start my app in React Native multiple times, but it always sucks, so I finally started learning Swift. I'm already not sure how I'll stay motivated to learn Kotlin too, and rebuild the whole app again.

azkalam 16 hours ago

I can see the case for shared core libraries and then platform native views. This is best done in one programming language. Can Swift, Rust or .NET work here?

abound 15 hours ago

A Rust implementation of this idea is Crux: https://redbadger.github.io/crux/

ivm 13 hours ago

Yes, native .NET without MAUI is great for that. I have my app running with MvvmCross and two native UIs on iOS and Android since 2018, with hundreds of thousands of installs.

simonhamp 6 hours ago

We're doing it with PHP... we call it SuperNative (https://nativephp.com/blog/supernative)

sintaxi 13 hours ago

Yes, though its worth noting the goal of Cordova was to not exist. In the eyes of the project the web itself is the cross-platform solution but at the time Browser progress was stagnant and Cordova helped move things forward by offering device functionality using open web standards. Cordova was never intended to be a "cross-platform productivity multiplier". The north star of the Cordova project was for browsers to get the device functionality that native platforms offered, such as geo-location, accelerometer, contacts, camera, etc.

I just want to correct this, because I agree with you but the framing is a misinterpretation of the goals of the Cordova project - goals which were ultimately met.

canucker2016 7 hours ago

That wasn't the starting point for the webview app DX.

Companies (or their consulting agencies) had tons of webdevs - working on their company public and internal websites, but not many native smartphone devs. Those were the days when people who completed the Stanford iPhone programming course were snapped up lickety-split.

But everyone was clamouring to have their own smartphone app for all the smartphone platforms (well, iPhone, Android, maybe Blackberry)

Hiring enough smartphone devs to fill multiple smartphone-specific dev teams would be like trying to build multiple AI development workstation on the cheap these days.

In the late 2000s, people realized they could write an HTML/JS/CSS website and compile to an app for each J2ME/Blackberry/iPhone/Android platform that would "serve" the website. So their webdevs could be converted to smartphone app developers.

Hey, if you planned your website well, you could use the same business logic for your website AND your smartphone apps.

That was the elevator pitch.

You'd need an actual (maybe two) native smartphone devs for each platform to handle any areas where the marketing didn't meet reality 100%.

But that was doable versus hiring multiple native smartphone devs for each platform.

And in the late 2000s, there seemed to be a lot of potentially viable smartphone platforms - iPhone, Android, Blackberry, J2ME, Windows Phone, Palm's webOS. But we know now that in a few years, all but two would wither away.

Even with native APIs exposed via JavaScript, there were obvious problems with these webview apps. The apps were passable if the app didn't require much user interaction or computation.

Projects like React Native and others tried to reduce the amount of webview usage and increase the amount of native UI controls used.

The mobile platforms themselves aren't going to improve their platform-specific webview to make it easier for webdevs to mimic the "native" experience. Why would they?

Javantea_ 7 hours ago

I was excited to hear some details about how LLMs are changing big companies' workflows. This is a fairly straightforward problem and good on them for discussing it. My first gut reaction is that there is no way I would let LLMs write a significant amount of my codebase. And then I remembered that not invented here (NIH) is a problem I have. If I let it decide what code I ship, I am making the same mistake as writing all my code from scratch. When I find myself worrying about alignment, that is what rigorous computer security policy is for. If it's not catching serious bugs written by LLMs it's not catching bugs written by people. Treating my own code as if it was written by someone else is just another part of computer programming.

bsaul 20 minutes ago

is there still no way to compile / execute ios apps on a linux machine ?

ChiperSoft 18 hours ago

Before I even opened the article I knew the reason was because LLMs don't need abstractions. React Native was always about making app construction easier for people who don't want to learn ObjC or Swift. If you're not writing or even reviewing the code yourself, this is unneeded overhead.

For a while I've been wondering why people are even bothering with high level languages if you aren't even gonna read the code.

rando0987 15 hours ago

I agree as well. To the point i have a feeling that maybe after some time people will just start writing bigger programs which were in these high level languages like swift, java etc in Rust or C++(except for the potential memory risks).

I mean maybe there is some substance to the point that llm's have read substantially much more code and projects made in python and JS instead of rust or C++, but as they generalise and improve more and more, there is a case to go back to these languages for the pure speed and close to the metal ideology they have.

Most likely many wont do it because shipping faster and capturing market value makes more sense than optimization for a company like shopify(user probably wont appreciate going from 175ms to 20ms as much as new feature), and for those features the higher level lanugages have more training data in the models, but still interesting to think about.

thi2 12 hours ago

> React Native was always about making app construction easier for people who don't want to learn ObjC or Swift.

There are more OS than just iOS, depending on the app a lot of shared logic has to be written only once with RN.

zhyder 8 hours ago

AI dramatically reduces the cost of writing code (especially when you have a reference), so the scale between native and cross-platform is going to tilt more towards native now compared to before.

But I'm curious what their update will be in a year or two. Because these costs don't reduce as dramatically with AI (unless you fully give up control and vibe code it):

1. Reading code

2. Manually testing code

bdangubic 8 hours ago

1. AI will read the code

2. AI will manually test code

seanhly 19 hours ago

Bragging about "using agents to code pre-GPT" is quite the corporate flex... weren't they notoriously bad back then? Might as well say, "We've been doing spreadsheets with quantum computing since 2016"

mike_hearn 18 hours ago

I'm skeptical. Pre-ChatGPT the models didn't understand tool calls or file editing so you couldn't really do targeted edits. So I really am not sure what they mean by this.

I mean, it's not impossible - I wrote a "coding agent" with GPT-3. It sucked balls. The idea was you write a Markdown spec file and the tool then compiled it to an equivalent source code one shotting it every time, but it hardly worked at all. The file changed too much every time and instruction following wasn't good enough, so it'd keep changing the interface exported by the file, and there were lots of bugs etc.

Delgan 17 hours ago

The GP misquoted the article. They actually wrote:

> Shopify has been using LLMs to build software since 2021

GitHub Copilot integrated into VS Code started becoming available that year. It’s definitely not a coding agent, but it was certainly LLM-assisted programming.

mike_hearn 16 hours ago

Ah, that makes more sense.

keeda 16 hours ago

I would not say they were bad, mostly just primitive compared to what we have today. I can only presume they are talking about GitHub Copilot which was released before ChatGPT. I believe at the time it was little more than “spicy autocomplete.” Yet it could be surprisingly capable, e.g. I recall this blog, also pre-ChatGPT: https://medium.com/data-science/github-copilot-crushes-data-...

That said I did happen to work with a team in ‘21 - ‘22 that got access to an older coding model from OpenAI, also called Codex, through a corporate partnership. We also tested it out in an autocomplete UX. Our experience was rather hit-or-miss and I was a bit skeptical of AI-based coding at the time. That blog post above and others like it were an eye-opener and made me wonder if we were just “holding it wrong.”

Then ChatGPT was released. It was nowhere as good as the models today but it could write reams and reams of correct code and I realized the world had changed forever.

ropable 6 hours ago

And so the mobile app development wheel turns. All of this has happened before, and all of this will happen again.

azangru 10 minutes ago

If the argument, which seems to be "code is cheap; let's write implementations for multiple platforms", remains true, what do you think will continue turning the wheel?

mcsniff 19 hours ago

I use Shopify app every day, multiple times a day to run my business and it has always been buggy and inconsistent for me on Android, and I don't expect this will make it any better, especially with more AI in the mix, but we shall see.

Who wants to bet there still won't be a dark mode?