ASCII City Update: Interiors, Elevation and Skyscrapers - https://www.youtube.com/watch?v=UCKEDWowc0o
A walkable ASCII cyberpunk city in one HTML file [video] (youtube.com)
aleyan 10 hours ago
It is kind of shocking to me how TUIs are enjoying a bit of dev tool renaissance right now when the browser is such a capable platform.
[0] https://aleyan.com/projects/ascii-side-of-the-moon/ [1] https://ytirnity.com/play/hexwalker
holsta 9 hours ago
For me, it's because I can SSH from my wimpy laptop to systems with hundreds of CPU cores and TBs of RAM - and use the same tools and workflows that I am used to.
saintfire 9 hours ago
If I have to open a browser which has, frankly mediocre, kb nav, then I'd rather it just be a GUI.
I guess I'm a browser detractor, though, because unless its a webserver used for quick configs then I dread using them.
butlike 9 hours ago
aleyan 7 hours ago
> Also is there anything to "do" or is it more of a wanderlust simulator? It is mostly just a technology demonstrator for having a hexagonal grid map in the terminal. There is nothing to do. I am prototyping some gameplay features around interacting with the environment, but I expect the end result will be very light weight gameplay that more "A Short Hike" than nethack.
agys 8 hours ago
Below is the DOM test for frequent vertical color changes. Press and hold the cursor over the ASCII output to change the orientation (notice the FPS drop at the top left).
aleyan 7 hours ago
slowin 7 hours ago
Command line tools (and by extension TUIs) can be used over SSH and don't require messing around with HTTPS certificates. They also have the benefit of having the context of your CWD.
qsera 35 minutes ago
Seriously? Why would you want to open a memory heavy browser tab to run a TUI? This attitude is how we got Electron.
Browser as an app platform, should be used as a last resort.
Sorrel47 30 minutes ago
naet 10 hours ago
rocmcd 9 hours ago
jayturley 9 hours ago
fv3y 9 hours ago
The videos seem to come from a closed source project made by an outlet called Grow Now Games.
dang 8 hours ago
The other links were:
rkagerer 3 hours ago
https://ko-fi.com/s/e1e0f91951
Note that's "Prototype 1", and I gather the more developed v2 (featured in the update video) isn't available yet.
ramoz an hour ago
hexley19 an hour ago
pan_lid an hour ago
postalcoder 7 hours ago
jeffgreco 9 hours ago
felineflock 10 hours ago
wewtyflakes 10 hours ago
recursive 10 hours ago
Darkphibre 10 hours ago
paavope 9 hours ago
SpyCoder77 8 hours ago
ChrisArchitect 8 hours ago
rvz 8 hours ago
More like it was resubmitted a hundred times already.
yboris 8 hours ago
Glad to see HN visitors finally see it on the front page :)
Transformanshen 10 hours ago
FpUser 4 hours ago
keithcarolus 15 days ago
“I wanted to build a city that feels alive, but is made entirely from ASCII characters.
This is a small custom engine built with JavaScript and Canvas — no Unity, Unreal, 3D models, textures, or shaders. The world is a grid-based city with roads, buildings, trees, cars, and pedestrians.
Every frame, the engine raycasts from the camera to work out perspective, depth, collisions, and what should be visible, then draws it all using letters, numbers, and symbols.
In other words: it’s a tiny 3D city made from blocks, viewed through a screen of ASCII characters.
Still a work in progress, but I’m going to keep pushing the atmosphere, detail, and interaction further.”
supermatt 15 days ago
avidruntime 10 hours ago