Terence Tao explains 6 essential mathematical concepts [video] (youtube.com)
seanhunter 9 minutes ago
stillpointlab 6 hours ago
My changes to his list would be s/Geometry/Topology/ and I might have found a place for logic and type theory. I am especially glad he brought to mind Dynamics since that is a field I know I need to pay more attention to.
Great video, we're lucky to have this kind of content so easily and widely available.
brokencipher 16 minutes ago
esalman 7 hours ago
vismit2000 22 minutes ago
Tao talks how this has become even more valuable in maths: understanding, verification, exposition, community judgment, synthesis and canonicalization given how proof generation has become easy (which has historically been considered most valuable). So I just mapped this to coding also in my expereience and broader industry sentiment. Code generation was always the hardest and most valuable part. Now that is the cheapest part with claude code and other AI tools. But taking the candidate output (code) and building harness around it like verification, exposition, human understandability have become all the more important. Not just generate code, but generate code that other engineers can confidently modify and extend. Or even better - generate reusable canonical abstractions that improve codebase.
thedreammachine 3 hours ago
https://www.goodreads.com/en/book/show/13356649-the-joy-of-x
bobthe3 3 hours ago
iTokio 7 hours ago
Algebra
Geometry
Probability
Analysis
Dynamics
I loved this talk, but these concepts are like an attempt at dimensional reduction of math research, science, the academics knowledge.
I would have loved to have his thoughts on the mathematical mind, the process, how to reason, infer vs deduct, abstract, prove..
I don’t really know, what are the primitives, essential concepts of math reasoning?
Isamu 7 hours ago
MrbroJangles 5 hours ago
Making it about numbers is like making it about cans when it's more about grasping adding one can to a bag of cans, adding 100 cans (multiplication), or the inverse with subtraction and division
Which is why I never liked numbers before algebra which then chucks numbers in the bin more or less.
Numbers are just syntax meant to represent $anything; 1.5 can be half a pill and a whole pill or T or A; numbers are euphemism.
That they can be infinitely big and yadda yadda isn't that meaningful in and of itself and that little bigness is all due to additive qualities of physical space
Geometry is addition or subtraction of shape
It's all built on 4 operations we see in daily life all the time
binyu 5 hours ago
alansaber 3 hours ago
Tbarlow an hour ago
tzury an hour ago
marcy_74 an hour ago
laybak 8 hours ago
binyu 5 hours ago
Edit: Probably refers to the evolutionary aspect of the problem. My criticism is that he compares the time for a monkey needed to learn the hamlet to merely "quadratic time". I disagree that such degree of non-linearity applies here. I think it is grossly simplified/underestimated.
hmokiguess 4 hours ago
bobajeff 7 hours ago
nexacoreai an hour ago
matthewsinclair 8 hours ago
matthewsinclair 8 hours ago
mc32 4 hours ago
Agentus 7 hours ago
stuxnet79 7 hours ago
pixelpoet 9 hours ago
Terence Tao.
dang 8 hours ago